Computer-Generated Chess Problem 01747

in #chess6 years ago

Consider this 'KRBNNPP vs krnpp' mate in 3 chess puzzle or problem (whichever you wish to call it) composed by Chesthetica using the DSNS computational creativity approach which doesn't use any kind of traditional AI.

2B5/8/7R/3p2K1/3Pk3/1N1n4/2N2Pp1/3r4 w - - 0 1
Chesthetica v10.57 : Selangor, Malaysia
White to Play and Mate in 3 : 2017.11.27 12:18:48 AM
Solvability Estimate: Moderate

Okay, let me think for a minute if there's anything else to say here. The default solving time of 30 seconds may be too short for you if the problem is difficult so feel free to hit the pause button and solve at your own pace. Do share and try out some of the others too. Collectively, these puzzles are intended to cater to players of all levels. Anyway, if standard chess isn't your thing, you might instead like SSCC.

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