Computer-Generated Chess Problem 01664

in #chess8 years ago

Take a look at this KRBB vs kp mate in 4 chess problem generated autonomously by a computer using the Digital Synaptic Neural Substrate AI computational creativity method. You can learn more about the DSNS here.

3K3B/8/6k1/8/7R/8/p5B1/8 w - - 0 1

Okay, let's see.... Did you find this one interesting or have something else to say? Leave a comment below! Over time, the tactics you see in these puzzles will help you improve your game.

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