Computer-Generated Chess Problem 01650

in #chess8 years ago

Here is a KRBN vs k mate in 4 chess problem generated autonomously by a computer program, Chesthetica, using the relatively new computational creativity approach called the 'DSNS'.

2K5/8/1k1N3B/8/8/8/8/4R3 w - - 0 1

The default solving time of 30 seconds may be too short for you if the problem is difficult so feel free to hit the pause button and solve at your own pace. Do share and try out some of the others too. Solving chess puzzles like this is probably good for your health as it keeps your brain active. Nobody wants something like early-onset Alzheimer's.

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