Computer-Generated Chess Problem 01632

in #chess6 years ago

Consider this KRBBNP vs kppp chess problem generated autonomously by a computer program called, Chesthetica, using the DSNS computational creativity approach which doesn't use any kind of traditional AI.

N7/1B6/5K2/1p4R1/5kp1/2Bp1P2/8/8 w - - 0 1

White has a decisive material advantage in this position but the winning sequence may not be immediately clear. Some of these problems may be trivial for you, especially if you're a club or master player but bear in mind that chess lovers can be found at all levels of play; so check out some of the other problems. You can probably find something more to your taste.

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