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RE: Drums in the Deep, or how I sold the first copy of a game I designed, sort of.
I had no idea that we had game designers among us. I really miss the social time of board games and card games, but I typically have a hard time getting my family to focus long enough to play them. Though that may be changing. Both of my daughters just asked me to play D&D--not exactly a board game, but still a social game.
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