EOT Currency: The cryptocurrency Of The EOT Protocol

in #blockchain6 years ago (edited)

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The Statute also offers EOT signs and effortless way to buy a range of possibilities for consumption and purchase orders and important encryption currency values. The total balance of EOT currencies is $ 2.1 billion, and we will support the currency burning mechanism when printing coins.

As incentives for the community, teams and investors are gradually being released, and the EOT code will gradually increase. The inverse code will prohibit 20% to finance EOT, until the use of all the personal seals of the sales, the Fund Committee and decides that it is advisable to use the brands of the shares.

Economy symbols
The source of the circular signs includes several sections:

• People sell coins in the stock markets. These people can include teams, communities or investors who use distinctive symbols such as coins. Remember that the incentive codes for equipment and investors are blocked to ensure the stable functioning of the fund.

• EOT Protocol: speed markers (30 percent of the total). These signals are the rewards for positive behavior contributes to the growth of the EOT ecosystem (for example, developers send a new EOT game, and players connect to their friends via EOT) platform. Mining program is like the Bitcoin process: In the first four years, it was 0.315b chips for each month (15% of the total) issued.

In the next four years, half of the currencies will be reduced by $ 0.315 billion per month. Soon this participation mechanism ensures that the first members of the forum receive more rewards than those that come.

• Promotion label game: These icons are prizes for playing or driving people to the game. Developers can customize a certain a number of award winners. The requesting party includes the following uses:
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• Payments for all digital content sold by developers on the EOT platform
• Developers can use tokens as a reference for inexperienced users.

Token owners can sell currencies in the stock markets;
• EOT purchases a certain number of EOT points (up to 100,000 users) and detonates these codes.

Enormous potential
The games will be one of the first killer applications of blockchain technology. The global gaming market will reach 116 billion in 2017 and will grow at an annual rate of 8.3 percent. The objective of the EOT platform is to convert the traditional distribution of games into blockchain technologies.

Existing company
Our community and partners have launched some successful games and created a gaming community of more than 5 million players.
"CryptoAlpaca" is a 2.0 block game of up to 10,000 records in the first week of release; "Meow AR Cat" is offered in both the Apple App Store and the Google Play Store.

Elevated level team
The EOT platform in Palo Alto, Beijing and Singapore was launched by EOT, a multinational organization. The members of our team (Facebook, Toutiao, Tencent, etc.) have extensive experience in innovative technology products.

Senior Consultant and Partner
The EOT Foundation includes consultants from the gaming industry (Zynga, USC GamePipe Lab), blockchain heads and coins. The developers of blockchain games, the blockchain infrastructure and KOLs of games are among our first partners.

Problem resolution
There are many problems with the current method of game distribution. They are listed below and can be resolved using blockchain technology.

Reference system
The reference system is the main innovation of the EOT platform. Created in blockchain and designed as a new effective data acquisition system. It can also be used to exchange traffic on the EOT platform. For each user in the EOT platform, the intelligent control nodes are stored separately in the cluster chain. If you are a new EOT player (for the
first time playing EOT), you will reward EOT codes for your contribution to the growth of the entire ecosystem. At the same time, gaming developers can be customized with friendly contracts (user-friendly interfaces) to reward these
players to bring in inexperienced users from the outside or EOT platform. The number of prizes can be adjusted manually or set automatically using algorithms. All reference processes are recorded in a series of blocks and can
be checked by everyone. This makes traffic exchange on the EOT Protocol more reliable and efficient. Ads can choose important contracts to work with network owners and influencers. They often get more prices than traffic.

Game recognition system
Game recognition allows gamers to discover, buy and play interesting games. The EOT platform supports multiple encryptions as a payment method for games. Game developers can configure the encryption they want to support. To open new games better, any user on the EOT platform (even if not a game developer) can present a new game on the platform (but only until developers officially announce the game). Players watch this game, and in the long term run smart contracts as a recommendation from the station.

Game Community
The gaming community was created to connect with players and communicate with other players. You can not only create ratings / photos / videos for the game, but you can also delete / remove the actions of other players. The information, information, events and achievements page are displayed to the user. These activities and achievements contribute to the growth of the EOT Protocol and the entire community, rewarded by EOT signs and positive behaviour. The detailed features and achievements of these events will be announced later.

System Developer
System developers is a platform where developers can send / update their games, watch statistics and create intellectual contracts. Developers can set prices for different actions in the game; for example, the registered user receives 100 EOT bonuses; 300 EOT bonus for a paid user. Rewards can be created dynamically based on user needs. All these changes are recorded in the block series. After deduction of commission and taxes from the payment system, the developer receives 100% of the payment.

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