In-game Ownership with Citizen Finance Project

in #blockchain3 years ago

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Identifying a business opportunity with great potentials is pivotal in building a successful venture and amassing profit. After the introduction of blockchain technology over a decade ago and the launching of the first cryptocurrency, Bitcoin, we have continued to witness a boom and rapid growth in the industry. The features offered sets it apart from other previous offerings. Features such as immutability, decentralization, transparency, high processing speed, and many others. This has caused several businesses and organizations to integrate blockchain into their processes and operations, hence, resulting in the mass adoption of the innovation. One of the foremost sectors that have fully adopted blockchain is the financial system. The knowledge of this technology has revitalized the operations of financial institutions and is gradually replacing the use of traditional banking systems. With such, numerous projects and companies are developing networks that deliver advanced financial offerings to users.

Another prominent industry incorporating this tech into its framework is the Gaming Industry. Different projects and businesses in the market are developing their network to offer exciting and fascinating gaming experiences to users while providing rewards in the form of crypto assets. Gamers can perform varied utilities using digital assets such as purchasing, selling, lending, liquidity pool, borrowing, and staking. Citizen Finance, a growing network, has identified the business need and potentials of developing gaming experience, supported by blockchain. The team and founding members of the network identified a gap in the industry and built their platform to fill such a gap.

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One of such gaps noticed by the team is the absence of genuine possession of in-game resources which has predominantly been grossly affecting the sector. Players and gamers invest their resources into gaming platforms without having true ownership. Founded on a report of NewsZoo, about 2.7 Billion players worldwide jointly spend an estimated 159.3B USD on games in 2020 and there are projections these figures will likely increase over $200B by 2023. With gamers spending such amount of their monies in the gaming industry to purchase resources after about $87B was spent in 2019, it is an anomaly that they do not have true rights of them.

Gradually, new gaming platforms are presenting rewarding assets into their platform when users play. These possessions are one of the leading returns sources of businesses and based on high demands for in-game assets, the majority of the games are built with the free-access-play model. In a report released by Forbes, out of the $2.4B generated by Fornite, about a million dollars was gotten from the sales of tokens. This happens because most gamers spend a huge sum of money yearly to buy the resources needed without having complete and genuine rights over them.

This is what this project is poised to change with the outline of Meta City, which is a first-person shooter game, which will enable gamers to have total rights over all the platform tokens. Clients can withdraw their coins and sell them in exchanges and other marketplaces, transfer as gifts, perform decentralized staking to receive Ciphi coins or even use them as collateral on loaning protocol platforms.

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USEFUL LINKS

Website: https://citizenfinance.io
Twitter: https://twitter.com/citizen_finance
Reddit: https://www.reddit.com/u/citizenfinance
Discord: https://discord.gg/xqNxf63sHx
Medium: https://medium.com/@citizen_finance
Github: https://github.com/citizenfi

AUTHOR'S DETAILS
Bitcointalk Username: Pullorient
Bitcointalk profile link: https://bitcointalk.org/index.php?action=profile;u=2767518
Bsc Wallet Address: 0xe5606BEeB683e1A627359efAC745b7391752d8aC

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