EIPlatform -It's Esports Interactive Platform

in #blockchain6 years ago

 The e-sports market is now undergoing a period of rapid development. It involves more and more participants. Both players (156 million people) and spectators (215 million people). Electronic sports is confidently among the top 5 best sports in the world. Export growth rates in this industry are also the highest in the world. Deloitte gave a forecast that e-sports will take a leading position in terms of growth rates among all industries for at least another five years. EIPlatform, the project we will talk about today, sees this trend and knows how to create revenue on this vision. 

 IF you are playing a video game or have not taken controllers or decades, there is a high probability you have heard about esports. A business estimated to be worth almost $ 1.5 billion by 2020, with some players already competing for prizes of up to $ 24 million, esports are also elusive, jargon-filled, and not exactly the kind of sport you normally associate. with competition on a global scale. If you want to watch it, understand it, or just get a better idea of ​​what it all means: this is your guide for esports.

In general, the most straightforward definition is a competitive game on a professional level. This only includes video games, but almost all games with winners and losers can be played as esport, although the bigger the player base and the more support it has, the better the competition.

How it works is exactly different from game to game. The majority of popular esports are team-based games that are played in leagues or tournaments throughout the year, culminating in one recent event. Some of these leagues or tournaments are region-specific, meaning that, for most of the year, European teams will only play other European teams, North American teams will only play other North American teams, and so on.now all in response to the EIP (Esports Interactive Platform) platform of the global futureHow to work 

How is it working?

 

Problem


 The target audience of e-sports is teams of players, tournament organizers and streamers. And only 20% of them are engaged in this activity professionally and bathe in glory. And the remaining 80% do not participate directly in the processes of eSports and experience the following problems:

  • beginners can't go to tournaments, and aspiring organizers to organize the tournament;
  • lack of attention and earnings of novice streamers;
  • lack of skills to advance their role;
  • lack of investment due to low liquidity of investments in beginners;
  • lack of understanding of marketing processes;
  • the abundance of marketing intermediaries, from which little use.

17% of the total budget for the organization of e-sports activities is marketing. And this number is growing every day. Increasingly, you have to contact specialized marketing organizations.As we have already noted, 80% of market representatives do not have direct participation in sports events. Although they are engaged in e-sports, but their effectiveness is extremely small and everything is kept on enthusiasm. Large organizers understand that this is an unrealized potential, but can only reach the most popular participants. Those who have already made a name for themselves and can lead new traffic to their advertisers.Despite this, eSports remains a very profitable business. And what will happen if you realize the potential of the remaining 80%, who just crave attention and demand? This is a huge opportunity to implement, at least, the advertising business model of the organizers. EIP knows how to do this. 


Solution


 The first global decentralized online-platform, fitted out with the machine intelligence for identification and optimization of the ability to monetize the audience and for the audience of the e-sports and others. EIP Ecosystem will provide the Brands, companies and audiences with the essentially bigger amount of the opportunities of monetization and operability. Our smart-contract system will give an option for the Brands to realize the unique loyalty schemes and remunerate with the EMI tokens.  

Advantages


 EIP is founded by people who have much experience in this industry. Many of workers have more than 10 years of experience before they started to work on this project.
EIP ecosystem will be the first global decentralized platform directly linking sponsors, partners, gamers and Esports enthusiasts. Brands and Companies optimize their expenses for sponsorship by directly reaching the audience they need, and audience eventually gets access to the budgets of leading brands. 

EIP also use Blockchain and Smartcontracts. It is self-executing contracts with the terms of the agreement between buyer and seller being directly written into lines of code.  

 

ICO Details

 

The EMP token is planned to be the only way of exchange to handle all kinds of gifts and one of the means of payment within the EIP ecosystem 

 Start date: 11:00 (GMT), 10 APRIL, 2018
Payment method: BTC, ETH, LTC, DASH, USD (bank transfer of 2,000 USD)
Goal: US $ 60,000,000
Goal minimum: 6,000,000 USD Target
maximum: 60,000,000 USD
Exchange rate tokens: 1 EMP = 0.1 USD 

Team


 The founders of EIP are also co-founders of e-sports as a movement. They stood at the very beginning of its origin and took an active part in it. In particular, they brought up the world-famous eSports team Empire. Each participant can be contacted via LinkedIn to ask important questions. 

Roadmap


 There is an interesting and quite detailed Road Map of this project. It is planned for years ahead.    


Conclusion


 EIP project-bright and loud. It is based on the current business from the industry leaders. The project has every chance of success. At its helm is a professional team that took part in the Foundation of eSports as a movement. EIP have high ratings on the listings of ICO projects. Now Pre-ICO is held. The discount on EMI tokens is 20% and is valid for another day. 


 

For More information follows; 


 WEBSITE: https://eiplatform.io
TELEGRAM: https://t.me/EIP_ecosystem
WHITEPAPER: https://eiplatform.io/doc/WhitePaper-Eng.pdf?v4
ANN THREAD: https://bitcointalk.org/index.php?topic=3331909.0
FACEBOOK: https://www.facebook.com/eiplatform/
TWITTER: https://twitter.com/EIP_ECOSYSTEM
REDDIT: https://twitter.com/EIP_ECOSYSTEM
MEDIUM: https://medium.com/eiplatform
LINKEDIN: https://www.linkedin.com/company/eiplatform/
YOUTUBE:https://www.youtube.com/channel/UCT__0uswveI9khMOOk0OTIg
GITHUB: https://github.com/EIPlatform/EMI-Token 


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