Asobi Coin – Distributed secondary content platform

in #blockchain6 years ago

Asobi https://asobimo.io/en/ will provide DSCP using blockchain technology, to enable buy and sell of digital content, that you want to share with other people include on the network. For sharing purpose Secure cloud system will be provided by Asobi. Company behind the project is established in 2003, has more than 600 employees worldwide and produce online software gaming products, with more than 50 million downloads on GooglePlay.
Blockchain development for distribution of secondary content will provide irrefutable proof of content ownership. Examples of items that can be shared through Asobi marketplace are following Game items, Manga, Music.
Unlike current distribution platforms, that do not provide users with licenses, Asobi market will provide all users with owned licenses, so that they are ensured that their content is secured for trade within the network, which will be done with ABX coins.
Asobi logo-alt.png
Asobi wallet will also provide possibility for buying digital content in the bookstore or from publishing companies, in addition to secondary used content that you can sell on the marketplace for lower price. All this can be done online for digital content, which is of great importance for young users. Smart contract will enable authors and publishers to be compensated, even in used products sale, so that everyone is satisfied and content creators do not forfeit this marketplace.
AsobiMo logo.jpg
Distinctive part of the marketplace is possibility to sell virtual in-game products, for all kinds of games and virtual goods. Nevertheless, game developers and publishers will get part of traded amount, as reimbursement for their development effort. Since all trades are published on blockchain, fair part of traded amount will be forwarded to publishers. Development of this market will be started through Asobi games, and then it will phased-out externally.
AsobiM download.png
Technically, Asobi https://asobimo.io/en/ market will be the bridge between centralized and decentralized world, which closes this gap. All purchases will be deployed in a safe and trusted way on the blockchain, with respect of user freedom and publisher rights. With control of their data, that is provided on blockchain, user have a full feeling of ownership of their products on the blockchain, and publishers will have enhanced market transparency and fair distribution of revenue share. This will be enabled through upload of content on decentralized security system, that makes content ready to be securely sold on the marketplace.
Asobi Coin ABX, as key element of Asobi marketplace, will be used for gaming purchase from AsobiMo https://asobimo.io/en/, with possibility for more gaming developers to join this market.
In the roadmap, this December will be hot point, with Asobi wallet, Asobi Coin usage in Asobimo and other companies’ games and Asobi market launch scheduled for that time. DSS for digital books and comics will be started in March next year, Music, Movies, E-tickets will be added in June, and targeted number of games that enable Asobi Coin is 1000 by December next year.
Coin is based on ERC-20 protocol, and 16,5 billion tokens will be issued, with hard cap set on 5,5 billion, and ABX will enable 50% discount on game purchases from AsobiMo, which had more than 10 million monthly users in May 2018.

Author: casperBGD – bitcointalk profile: https://bitcointalk.org/index.php?action=profile;u=1573369

Coin Marketplace

STEEM 0.20
TRX 0.13
JST 0.030
BTC 66666.50
ETH 3503.76
USDT 1.00
SBD 2.71