ASOBI COIN: Distributed Secondary Content Platform Review

in #blockchain6 years ago (edited)

The concept of using blockchain technology to decentralized game market is not new, we have many blockchain projects working on gaming industry. Therefore, the value proposition of ASOBI project is not something that will wow you to make some hasten decision to invest in the project. But even though it looks like a common concept, there are features that makes it unique which is very difficult to find in some similar blockchain projects.

Asobimo is not among bad wangons of whitepaper projects with no history behind what they claim they will do, Asobimo is already an established leading gaming company in Japan which was founded in Tokyo in March 2007. Asobimo is a game maker of popular game concept known as MMORPG. The company is a renowned Japanese gaming industry with game arrangement like Toram online, Avabel or Stellacept in their portfolio. It is japan’s leading MMORPG supplier with countless users and 10 titles. The company has achieved more than 50 million downloads of their games globally, so Asobimo is not just a whitepaper project with no prior achievement before trying yo use blockchain technology for better efficiency of their platform.

Company Achievements So Far

Asobimo Blockchain Project

Asobimo blockchain project is all about creating a decentralized platform for the trading of digital content, such as comics, game items and music. The platform uses blockchain technology to provide a distributed secondary content platform. With Asobimo DApps, platform will make digital content on the secondary markets a valuable asset for all parties, and provide a secured trading experience at a minimal cost and frictionless.

The current digital content services do not give licenses to users, which makes it impossible to resell or when a service closes down, the users lose their content. At ASOBI MARKET the user owns the license, which we can guarantee through DRM, Decentralized Security System (DSS). This system enables a secure secondary digital content trade with ABX.

Video Summary

The Problem

Digital content can sometimes be too easy to copy. How do we allow content redistribution that works for users, creators and publishers?

The Solution

ASOBIMO dApps will provide a distributed secondary content platform with “Decentralized Security System” (DSS). The blockchain will provide irrefutable proof of content ownership. Content can't be copy on blockchain because it will provide a verifiable proof actual content owner

Asobimo ICO Details

Asobi coin will be the unit of payment in ASOBI market. You can resell digital content, as well as sell and buy between users with Asobi coin. It can also be used to buy ASOBI games at 50% discount. The project has already reached softcap of 5 million dollars.

ICO Details

Token: ABX
Platform: Ethereum
Type: ERC20
ICO Price: 1 JYP(Approx $0.009)
Pre-sale: 25% off (Currently 95% sold)
Available Token Sale: 8,250,000,000
Minimum invest: 1 ETH
Softcap: 550,000,000 JPY ($5M)
Hardcap: 5,500,000,000 JPY ($50M)
Coins issued: 16,500,000,000


Conclusion

The selling point of ASOBI project is the team's experience in running an established game production company and with their decades of experience, they have what it takes to decentralized digital contents market.

Useful Links

Project Website
Whitepaper
Telegram Open Chat

Writer's Details
Bitcointalk Username: Adebits
Bitcointalk Profile Link: https://bitcointalk.org/index.php?action=profile;u=1249179

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