Mark.Space is 3D/VR creation platform, connected by one crypto economicsteemCreated with Sketch.

in #bitcoin7 years ago (edited)

About Mark.Space

MARK.SPACE is an open-source platform for the creation of 3D/VR spaces and objects of any purpose, as well as their quick launch and integration into a unique ecosystem. The platform is maintained by a crypto economy and is powered by Blockchain.

MARK.SPACE supports all Internet browsers (preferably Chrome) and, at the same time, is compatible with CardBoard, Oculus and HTC Vive. A desktop PC or notebook is all that is needed to create a state-of-the-art VR store, office, community or other space for business or entertainment. 


Mission

The main idea of MARK.SPACE is to give the world an easy tool to create and launch any VR/3D project, and to do it quickly, without significant costs. Secondly, all projects created on our platform will be accessible from most ordinary devices, such as a PCs, laptops, tabletsor smartphones - through any web-browser and without the need to use a VR-headset. The project was conceived with the idea of leveraging the VR technologies that had just appeared, to create a world where everything would resemble real life as closely as possible. 


Conten Creation

The MARK.SPACE platform is designed to give users all the necessary tools for VR content creation. The current prototype allows for the creation of residential, shared and business VR spaces (offices and malls), filled with preselected or custom elements of furniture, interior design, appliances and multimedia content. In the future, there will be an option to add any usercreated digital content like articles, books, paintings and music.

At present, we are developing our own scripting language that is going to make it possible for users to create their own 3D objects and applications. Alternatively, you can already easily virtualize the interior of any existing premises by using a 360° camera and importing it to MARK.SPACE.


Issue and Solution

1. VR in E-Commerce

The demand for the virtualization of commercial projects is too difficult to implement at the moment. In terms of costs and the creation of virtual stores, merging such projects is out of the question.

Solution 

We have built a platform that allows anyone to create and design commercial VR-spaces without the need to know even the basics of coding and 3D modeling.

2. Centralization of Social Network

 The complexity of mining crypto currency is growing rapidly, and many crypto-currencies initially use POS or plan to switch to POW instead. The financial well-being of miners is under threat.

Solution:
MARK.SPACE means hundreds of thousands of high-end renders, which requires terabytes of content to create. We have created a protocol for decentralized rendering and data storage. Miners will be able to download our program to perform the rendering. For data storage they will receive rewards in the form of MRK tokens. In addition, our ecosystem implies a great number of transactions. 

3. Miners Alternative 

 Popular social communities, along with advertising revenues, are owned and operated by a single corporation.

Solution:
By becoming a MARK.SPACE community creator, you can choose between the districts "Business", "Community", "Shopping" and "Residences". These social communities will distribute your management roles and revenues. 

4. Token Distrust

Many projects are accused of having useless tokens with no real value. Because of this, their rate always falls.

Our Solution 

The MRK token is an internal currency (Utility token). All users can use them for selling real and virtual goods and services, hiring employees and paying for their work, creating units ( and filling them with objects and content for their individualization). Miners will be paid in tokens for platform support. The unit price is fixed in tokens with a limited number of units. The unit value will always be growing, Each unit can have popular and powerful neighbors (for example, a well-known brand). All these factors are indisputable drivers of the growth of the token price.


MRK Token Value

Mark.Space units : VR Real Estates, Growing in price

The MARK.SPACE platform consists of units - virtual spaces of 8x8 m2. Existing thematic Units: Residential, Community, Shopping and Business. Each of the themes has its own set of rules, functions and tools for work.

Token rates are subject to fluctuations and thus, often sag heavily after a crowdsale. Nevertheless, we offer an alternative - a unit that is located in one of the MARK.SPACE neighborhoods and is surrounded by neighbors, where users can create their own business or simply lease their property to others. The unit won’t be traded on exchanges after the purchase, nor will its price depend on the rate of the token.

Moreover its price will keep growing. The more profitable it is, the more attendance it has, the more value you can get out of it. 

Mark.Space units : your personal strategic acquistion


Mark.Space Token

MRK is an ERC20 standard token that will be issued on the Ethereum blockchain. The MRK token will be used for all transactions across the MARK.SPACE platform.

You could earn MRK tokens by :

  • Selling or renting your units or even blocks and entire districts;
  • Selling your products or services;
  • Selling your custom 3D objects;
  • Selling ads;
  • Selling digital content;

Our goal is to enable as many economic interactions as possible. MARK.SPACE is modelled on the real world; in the same way its economy is modelled on the real-world economy.


Crowdsale

We ensure a broad participation range for investors, with a minimum contribution of 0.001 ETH, and a maximum of 10,000 ETH. A large audience of token holders will promote the use of the platform and stimulate the development of its economy.

  • The total token supply is 3 000 000 000

During the crowdsale, 985 million MRK tokens will be sold with the starting price set at $0.10 in ETH or BTC for the duration of the crowdsale. Up to 100 million tokens will be offered to platform partners as part of the closed presale.

  • The hard-cap of stage 1 is 35 000 000 USD

The first phase of the crowdsale will cease when $35 million is reached; unredeemed tokens will be transferred to the second phase sales fund, which will be held in 2019.

  • Soft-Cap

MARK.SPACE has already invested more than $5 million of personal funds in the development of the platform and currently has a working prototype (https://demo.mark.space). On December 13, 2017, a designer kit will be launched and made available to all users. In addition, the platform already has agreements on cooperation with such partners as Jaguar Land Rover, GAS Jeans, Desigual, Trussardi, Baldinini, Patricia Pepe, Liu-Jo, Dstrezzed, Satorisan and others. Therefore, there is no need for a SOFT-CAP installation. 


Fundraising Schedule

The open token presale will start on October 31, 2017 and will last until December 28, 2017. The ICO will begin on January 23, 2018 and will last until February 28, 2018.

Maximum transaction size : 10 000 ETH.

Contributions are accepted in ETH, BTC.

Bonuses depend on the phase and round, as shown below :

Recommended Allocation

Tokens on SALE - 32,84%

Roadmap


Core Team

Yana Kontorovich
CEO & Founder, PhD
in Economic Sciences.
Businesswoman, Investor

 

Evgeni Malkin

Co-founder

 

Oleg Ershov

Managing Partner, Marketer,  Entrepreneur, Organizer
of public events

Alexander Shtankovsky

Head of Developers,
IT-developer (27 years),
MSc in Mathematics

 

Dmitry Shamov

Official representative in Japan

 Almir Salimov

Business Development director (ASIA)

 

Dmitry Machikhin

Head of Legal Dept.

 

Roman Zhuravlev

Head of network engineering

 Dmitriy Filonenko

Email Marketing (EM)

 

Ekaterina Yukhtanova

Head of Designers

Alexandra Golovina

Communications Expert,  Content Creator.
PhD in Sociology

Boris Baranov

Editor, Localization,
Community Manager

 

Andrey Sinyakov

Asian Region Community  Manager (China)

Yaroslav Karpov

Asian Region
Community Manager,  Translator (Japan)

 

Daria Churilova

Designer and creator  of avatars

Elena Andreeva

Database, Content manager

Maria Moscateli

European region community  manager - Italy

Ilya Khokhryakov

Professional photographer  of 3D panoramas

 

Olga Sorokodumova

b2b Partnerships manager

 

Denis Polulyakhov

Managing Partner,  IT-entrepreneur with
12 years experience

 

Vladislav Utushkin

Advertiser, Marketer, Analyst, Consultant

 

Vladimir Shliapin

CTO, Inventor,  IT-developer (25 years),
MSc in Mathematics

Jing Zeng

Official representative in China

 

Melissa Yoon Pei Lin

Community leader in Asian region

Siruz Faramarz

Head of VR & 3D Department

Pavel Tretyakov

Director of eCommerce

 

Julia Stafford

Head of digital adverstising

Dmitry Didenko

Executive Producer

Andrei Kalashnikov

Communications Manager, Translator

Darya Kolessova

Asian Region Community Manager

Joji Natsui

Asian Region Community
Manager (Japan), SMM Manager

Alexander Melikhov

Interface designer

 

Boris Lazarev

Front-end developer

 

Ekaterina Soloveva

Senior lawyer

 

David Gutierrez

Latin America region and
Spain community manager

Maria Ermakova

Designer

Anton Bugaev

CRM-manager

 

Victor Skrynnikov

Website creator. Lead Ux/Ui Designer


For more information, you can visit our website below :

Posted by Dico88

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