EIP - GLOBAL PLATFORM IN THE WORLD OF E-SPORT

in #bitcoin6 years ago

Video games are played in professional competitions, known as eSports. Usually eSports falls into a number of major genres, such as Fighting Games, First-person shooters, real-time strategies, Sports games, or online multiplayer battle arenas (MOBA). MOBA genre is currently the most popular in terms of participation and audience.

eSports is a form of competition facilitated by electronic systems, especially video games, input from players and teams and the output of eSports systems mediated by the interface between humans and computers. Most commonly, eSports takes the form of an organized, multiplayer video game competition, especially between (but not limited to) professional players.

But that's all now decentralized with blockchain, the future platform of ESPORT marketing, this is the world's first global ESPORT platform that is connected to blockchain, this is the EIP (Esport Interactive Platform) platform

What is EIPlatform?
EIPlatform is a large-scale platform based on the blockchain system, which allows connecting direct sponsors, partners, players, fans with significant benefits and privacy for all parties.

SOLUTION

  1. EIP blockchain technology will offer more monetization opportunities and functionality for all brands, teams, players, content creators, fans, and viewers.

  2. Sponsors and partners will gain access to advanced data analysis to measure the effectiveness of their investments and identify new opportunities

  3. Fans and viewers of Esports will benefit from offers, exclusive goods, and services from partner companies

  4. EIP platform will simplify market entries for non-endemic partners by providing demographic and behavioral data to enable them to reach their ideal target audience

PROBLEM

  1. Most brands do not understand the complexity of the esports market and its audience

  2. Investing in esports marketing is less efficient because the market is becoming more fragmented. Marketing is not on target

  3. Small teams, starting streamers and important local tournaments do not get access to larger company budgets

  4. Most brand marketing budgets are spent on research, contract administration and various intermediary and agency costs

  5. The majority of esports audiences are not directly involved in the development and formation of the esports industry

HOW TO WORK

PRIVILEGE

  1. Access to Esports wages

  2. Direct direct to sponsors, brands, players and fans

  3. Monetize the audience and produce it

TOKEN SALES

TOTAL MINIMUM TRANSACTIONS

Minimum Transaction Amount in ETH: 100 USD

Minimum transaction amount in BTC: 100 USD

Minimum Transaction Amount in LTC / XRP / Dash: 100 USD

Minimum Transaction Amount in Wire: 100 USD

Minimum Transaction Amount in CC: 100 USD

ADDITIONAL BONUS

50,000 USD and above transaction 15% additional bonus

10,000 to 50,000 USD: 10% extra bonus

3 000 TO 10,000 USD: 7% extra bonus

1 000 TO 3,000 USD: 5% additional bonus

500 TO 1,000 USD: 2% additional bonus

ROADMAP

MORE INFORMATION VISIT:
WEBSITE:https://eiplatform.io/
TELEGRAM:https://t.me/EIP_ecosystem
ANN:https://bitcointalk.org/index.php?topic=3331909.0

AUTHOR: DEMOLTION
BTT:https://bitcointalk.org/index.php?action=profile;u=1785646
ETH:0x62b0f6A288263DaFCD6F8831d06fa3586daBb0ab

Coin Marketplace

STEEM 0.15
TRX 0.12
JST 0.027
BTC 55213.27
ETH 2919.78
USDT 1.00
SBD 1.95