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RE: Low poly - Episode 4 - Volcano landscape
I can dig some low-poly work. I've done 3D modeling before, and when you constrain yourself to only having minimal number of faces/polygons, some interesting things can happen.
Low poly also seems to be making a comeback at least in the indie game development arena. I think that's pretty cool too. Sometimes you just have to deconstruct and go back to basics for aesthetics.
Keep it up, I like how it looks!
I agree I think that minimalism can lead to beautiful results !