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RE: BioShock 2 Fan Art | Johnny Topside

in #art5 years ago (edited)

Whenever I do, I do feel like I shouldn't be embarassed that much about it, but somehow I just… can't handle my minor mistakes. It did happen quite a few times actually. In public. On some art related Discord servers. God, now I remember it again ╥﹏╥

I watched someone modelling with displacement on YouTube before and it was neat. They simply paint the surface with the colour between black and white and bam! The high and low on the surface was made based on how dark/light the colour was.

I also tried to see my normal mapped model in different angles and, well, it's like street magic trick. It's cool, yes, but it's actually a lie XD Whatever 3d modelling trick out there I'm willing to try it. Maybe after I learn texture mapping like, roughness, AO, metallic, etc.
"Texture mapping"… I hope that's the correct term. Otherwise, ugh! (-‸ლ)

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It is a bit magical XD though I use 3d Coat rather than Blender to do sculpting, retopo and all the mapping.

I still haven't figured out AO. Technically it's not that hard, just haven't grokked why I would need a map for it o_O

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