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It was created in Mandelbulb 3D. It's really designed for rendering 3D fractals, but it can do mathematically based modelling too. It supports fogging for lighting which is how the light beams are made.

You know that I was thinking that you have made it in Maya or Zbrush. I did not know about Mandelbulb 3D software. It is really interesting. Where can we learn this great software?? Did you make any lectures on it??

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