Another ZBrush Experiment
So I have been trying to learn Zbrush in order to make myself more competitive in this field as well as possibly use it in my concept pipeline for creation. Today I sculpted this really quickly. I'm ok with it. There is so much I just don't understand with the software, but I'm learning.
It's a cyborg robot head thing. This is only my 4th sculpt too. I think 2d work really helped me translate my knowledge to 3d nicely.
damn! that's a sweet model dude I hope to maybe see some textures added in the future? id like to see how you envision this character. followed I wana see more!
Texturing is next on the list of things to do. I'm a concept artist first, but ive wanted to start learning this stuff too. That said, I don't know how to texture haha. The best I could probably do right now is a paint over.
Thanks for the kind words!
do you import your models to Maya at all? or strictly model in Zbrush? Cause I could walk you threw texturing in autodesk Maya, or at least point you in the right direction
I know its not amazing but I textured this hospital room in maya (while I was stuck there for a few days lol)
all original designs
I dont even own Maya. Haha. I plan on learning substance painter though soon after i get a handle on zbrush a bit more.
That stuff looks good too. Better than i could do.
nice blog bro....bravo
Pretty cool! Thanks for sharing!!
@dwinblood, thanks for the resteem!
Upvoted & RESTEEMED :]
That looks like nice work.
I'm an avid Blender user. I've been interested in trying some sculpting and retopology. It looks very challenging.