3d Modelling IronMan 1st part (Helmet)
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The images and videos in the next post were extracted from my YouTube channel:
![](https://steemitimages.com/640x0/http://i.imgur.com/dFxCgls.jpg)
Hello to all my friends of Steemit, today I want to inform you about the start of this new amazing project, as it is, the 3d modeling of IronMan and I will carry out simultaneously with the tutorial of El Batmobile.
I want to inform you that by copyright in the first 3 tutorials or videos I had to remove the sound and the same were without audio, so I apologize in advance. But they are not difficult to do, they are very well detailed and with little experience in cinema or any other 3D design program and will have enough to understand everything at the bottom of the letter.
In the first tutorials begin with the design of the IronMan helmet, will be a very entertaining modeling and we will engage as they can realize how easy it is to follow my instructions.
We will create a plane and modify its lines or segments to be able to handle it correctly and efficiently, since from this plane start the hull completely, extruding and sectioning as we have learned so far:
After modifying it in the front view, we will proceed to rotate it and move the points according to the reference images:
Add another 1x1 plane and modify it according to the blue Print to make the adjacent parts, then weld the points to unify the polygons and form a single piece to which we can define much better by beveled:
We continue adding 1x1 planes or plolígonos and extending to complete the necessary parts around the previous object:
And when applying the surface subdivision we will achieve an excellent finish in the final object of this delivery:
Any of these tutorials can be performed on all professional 3d design software!!!
Then the full tutorial and narrated in Spanish:
Greetings and until the next installment...
This is a translation of my original post in Spanish:
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