The Forgotten Alley Introduction Cinematic - Unreal Engine

in #art7 years ago

Getting Better With Unreal

For some time now I have been wanting to be able to offer my architectural visualization clients better options for rendering out their scenes. There is a growing trend for this type of animation and even in some cases animation for theatrical motion pictures to be done from within game engines. The graphics capabilities and processing power of modern GPUs have grown so much that high quality final production is moving over from CPUs that are stacked up into giant rendering farms.

For really high end stuff there are still big rendering farms in use but according to industry information everything from previsualization to actual final production of sequences are moving more and more over to real-time or near real-time rendering from within game engines are becoming mainstream.

Sort:  

Great cinematic as always! :)

Congratulations @iamwne! You have completed some achievement on Steemit and have been rewarded with new badge(s) :

You published 4 posts in one day

Click on any badge to view your own Board of Honor on SteemitBoard.
For more information about SteemitBoard, click here

If you no longer want to receive notifications, reply to this comment with the word STOP

By upvoting this notification, you can help all Steemit users. Learn how here!

Coin Marketplace

STEEM 0.29
TRX 0.12
JST 0.033
BTC 63700.12
ETH 3136.09
USDT 1.00
SBD 3.83