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RE: The first VR 3D Sculpt in Gravity Scetch - with Oculus Rift

in #art7 years ago

Incredible, leaves me with so many questions;

  1. What was the software used?
  2. Do you get to export it as fbx/obj?
  3. Was the trackin accurate enough to complete the detailing?
  4. What engine did you use to render this out?

Shall you be interested, check out my channel talking about VR/AR and other 3D stuff :)
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Software i used is Oculus Medium & Gravity Scetch ...

you can export from both objs / fbx ...

in both programs cou can more than accurate detaling,
because you can switsch the size and resolution ...

Rendering with Keyshot ...

Have a link to the channel ???

Thank you a lot :-)

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