I2C LCD control using Arduino Uno

in #arduino5 years ago

LCDs are commonly used in projects to display various information of the system. The most common LCD is 16x2 that can display a total of 32 characters. However the use of the normal LCD is a hassle because it involves many wires, roughly about 11 pins of the LCD need to be wired. Instead I2C ( pronounced I square C) LCD can be used and only 4 wires are required: GND, 5V, SDA and SCL.

I2C LCD_bb.png

The address used by the I2C LCD can be found using I2CScanner program. The common address is 0x27 or 0x3F. Check out the program at the link below.
https://playground.arduino.cc/Main/I2cScanner

The library for the LCD can be downloaded from:
https://bitbucket.org/fmalpartida/new-liquidcrystal/downloads/

The code below displays " Hello Arduino " and the number of objects detected by the optical sensor which is of NPN type ( active low). Active low means that when the sensor detects an object the output of the sensor goes to logic 0 ( LOW) and when it does not detect, it becomes logic 1 (HIGH).

#include <LiquidCrystal_I2C.h>
LiquidCrystal_I2C lcd(0x3F, 2, 1, 0, 4, 5, 6, 7);

int inPin = 7; //optical sensor signal pin connected to Arduino digital port number 7
int count=0;

void setup()
{

lcd.begin(16, 2); // Begin the LCD with naming the type of LCD
lcd.setBacklightPin(3, POSITIVE);
lcd.setBacklight(HIGH); // on the backlight
lcd.setCursor(0, 0); // Bring the cursor to home position. lcd.home() does the same
lcd.print ("Hi Arduino!");
lcd.setCursor(0, 1); // Set cursor at beginning of second row
lcd.print(count); // display the count value
}

void loop()
{
val = digitalRead(inPin); // read the sensor signal at pin 7
if (val==LOW) // if detect object
{
count++;
lcd.print(count); // display the number of object detected
}
else
{
// do nothing
}
}

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