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It's a hard question. Part of it will depend on people working to define what "fun" is for themselves, and whether mingling with random people and exposing themselves to "pug" (pick up game) members is something they are willing to tolerate/make the best of.
Blizzard has actually responded in a big way this past year to this huge division opening in their player base by announcing the release of "WoW Classic," (re-release of the original WoW game on separate servers) trial playable at this upcoming Blizzcon.
However the way that they are going about this is already making for a greater controversy, by forcing the already-existing long time classic privately owned servers to shut down, and the large communities of like-minded players on them to disperse.
One big element that is permanently changing MMO gaming is Discord voice/text servers, which allow communities to develop outside of a game platform, and have communities of like-minded gamers form and play between different games with each other as the common enjoyed element.

We should thank Jason Citron who invented Discord then!

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