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It's an awesome keyboard XD

I bounce between 3d Coat and Blender; 3d Coat is for sculpting, retopo, uv unwrapping and anything more complicated than a plane that requires an image map and Blender is for everything else. Although I'm quite impressed by how much Blender's sculpt mode has improved and as I'm having less smoothing issues in Blender than I have been in 3dC I might move the sculpting back to Blender depending on how my experiments go.

I assume I'm kind of okay at retopo now as my gymnast/shaolin monkey character seems to be animating all right XD thanks for the link :)

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