Game "Formula 1 2014 Codemaster"
Image Source
One of the best things in the game, is the animations of the pilots celebrating in the park closed in the pit after the race, the effects of the rain on the track, pit stops, the effects of sun shine, wear on the the tires, among many other things that I will explain in the analysis.
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Game Analysis:
In the game we find different clearly differentiated modes, among them we have:
Grand Prize Mode
On one side we can run a Grand Prix individually, touring each of the 19 circuits of the 2014 season of F1, having the option to select the team of our preference, the pilot, if we want a full weekend with their practices free, classification and race respectively, being able to configure the number of laps to give, the difficulty of the AI, the climatic conditions, among others.
Game Mode Grand Prize (Capture done from the game by myself)
Menu to select the Scuderia (Capture done from the game by my person)
Menu to select the pilot (Capture made from the game by myself)
Within the teams and drivers for this mode, we have all of the 2014 season, these being the following:
- EscuderiaMercedes: Drivers Lewis Hamilton and Nico Rosberg
- Redbull: Sebastian Vettel and Daniel Riccardo
- Escuderia Ferrari: Fernando Alonso and Kimi Raikkonen
- William Racing: Felipe Massa and Valtteri Bottas
- Mclaren: Jenson Button and Kevin Magnussen
- Sahara Force India: Nico Hulkenberg and Sergio Perez
- Toro Rosso: Jean-Eric Vergne and Daniil kvyat
- Lotus Team: Rosmain Gresjean and Pastor Maldonado
- Sauber F1 Team: Adrian Sutil and Esteban Gutierrez
- Marrusia F1 Team: Jules Bianchi and Max Chilton
- Caterhan F1 Team: Kamui Kobayashi and Marcus Ericsson
Settings for the race (Capture done from the game by myself)
Select from the desired circuit (Capture done from the game by myself)
The Circuits Available for this mode, are all of the 2014 season of the F1:
- Australian Grand Prix: Albert Park Circuit.
- Malaysian Grand Prize: Sepang International Circuit.
- Bahrain Grand Prize: Bahrain International Circuit.
- Chinese Grand Prix: Shanghai International Circuit.
- Grand Prix of Spain: Circuit of Barcelona-Catalonia.
- Monaco Grand Prix: Circuit of Monaco.
- Canadian Grand Prix: Circuit Gilles-Villeneuve.
- Grand Prix of Austria: Spielberg.
- Grand Prix of Great Britain: Silverstone Circuit.
- Grand Prix of Germany:Hockenheimring circuit.
- Hungarian Grand Prix: Hungaroring Circuit.
- Belgian Grand Prix: Circuit Spa-Francorchamps.
- Grand Prix of Italy: National Circuit of Monza.
- Singapore Grand Prix: Marina Bay Circuit.
- Grand Prix of Japan: Suzuka.
- Russian Grand Prix: Sochi Autodrome.
- United States Grand Prize: Circuit of the Americas.
- Brazilian Grand Prix: José Carlos Pace Racetrack.
- Grand Prix of Abu Dhabi: Circuit of Yas Marina.
Race (Capture done from the game by myself)
Path Mode
Another game mode is the trajectory, in which we will start as a rookie driver and the team we select. This mode is very interesting, since in it there is a total of 19 races, that is, each circuit of the calendar of the real season of Formula One International. We can change teams between seasons and also improve our performance with the help of tests done in this mode as we progress through the season. Equally, it is still important to overcome our teammate in classifications and race to win the favor of the garage.
Trajectory Mode (Capture done from the game by myself)
In Path Mode we find Evaluation Test, World Express and Path. Test of Evaluation allows to determine what degree of difficulty suits us more, and apart a new option is integrated for the most novice, which seems to be quite demanded. In the World Express we have a reduced schedule with one qualifying lap and fewer races, which is ideal for those who have little time. And finally, in Trajectory we can find three modes, a short of 7 races, an intermediate of 12 and the complete championship of 19 races.
(Capture done from the game by myself)
Trajectory Mode (Capture done from the game by myself)
Multiplayer
Multiplayer is an important game complement, since in addition to allowing interaction and meeting other people, we can play a split screen and a LAN option that not many console users can take advantage of, but those with the necessary materials to do so can enjoy it. stop. Within the Online Multiplayer Mode we have the option to choose Fast, Medium and Cooperative World respectively.
Multiplayer Mode Menu (Capture done from the game by myself)
Multiplayer Online Mode (Capture done from the game by myself)
Test Zone
In Testing Zone we find Recreation Mode, Medals Cronos and Time Trial. In Recreation Mode we have to face a series of simple situations, with which we can win bronze medals for each one that is exceeded. The situations are struggles for the victory in the grand prix of Australia, repeat the triumph of William and the Venezuelan Pastor Maldonado in Spain or take advantage of the misfortune of other riders to snatch them a position in the podium of pilots. Then there are the laps of Cronos de Medal and the Time Trial, which as its name says, consists of timed laps and obtaining rewards such as medals.
Test Zone (Capture done from the game by myself)
My F1
In this game option, we find the Data of our pilot profile and adjust the settings of the game. Among the adjustments we have the Pilot Controls, where we select the type of devices used to drive the car, whether control, keyboard or steering wheel and assign each of its functions. In the difficulty we can configure the piloting aids,such as traction control, predictive direction, ideal layout line, type of route, gearbox, help in boxes, among others. HUD options, are each of the graphics that appear in the race, such as lap times, circuit map, car status, Proximity arrow, name of drivers, race position, among others. The details of graphics and the different sounds of the game. The sounds of Motors are like the 2014 season of F1 and we also have engineers' sounds through radio communication that help us in practice, classification and mainly in the race, providing important data.
Game Options (Capture done from the game by myself)
One of the most interesting things about the graphics of this game is the presence of the realistic reflection of the cars. In addition to the objects, public, particles, tire marks on the asphalt, distant cars in the circuits. But, the most impressive thing is when it rains and the effects it looks like if it were real.
Rain effect of the game (Capture done from the game by myself)
Minimum requirements:
Operating system: Windows Vista/7/8
Processor: Intel Core 2 Duo @ 2.4Ghz or AMD Athlon X2 5400+
Graphics card: AMD HD2600 or NVIDIA Geforce 8600
Broadband Internet connection
Hard drive: 10 GB free space
Sound card: DirectX Compatible
Compatible cards: AMD Radeon HD2600 or higher, HD3650 or higher, HD4550 or higher, HD5000 Series, HD6000 Series, HD7000 Series, R7 Series and R9 Series. nVidia GeForce 8600 or higher, 9500 or higher, GTX220 or higher, GTX400 Series, GTX500 Series, GTX600 Series, GTX700 Series. Intel HD Graphics 3000 or higher, AMD Fusion A8 or higher.
Recommended requirements:
- Operating system: Windows Vista 64 bit/7 64 bit/8 64 bit
- Processor: Intel Core i7 or AMD FX Series
- Graphics card: AMD HD6000 Series/Nvidia GTX500 Series with 1GB RAM
- Broadband Internet connection
- Hard drive: 10 GB free space
- Sound card: Direct X compatible soundcard
Here is the Official Trailer of the F1 Game 2014 Codemaster
All the images of this Post that do not have their source, are Captures of the Game made by @franz54.
Text separator taken from the post: Exclusive Separators For Your Publications - Created in Photoshop [Part 2]
I hope you liked it, until a next opportunity.
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