|Tutorial| How To Make Lights On Blender

in #utopian-io6 years ago (edited)

on this occasion I will make a tutorial how to make a lamp using blender software.

image.png

1.Open Blender application, automatically there is a new worksheet, and usually there is object that is object of cube, then we remove object of cube by right click object then we push Del button on keyboard or can use only X button and select Ok like picture at below this.
image.png

2.Next We'll create an Object that is Object Cone which will be the shell of the Lights by pressing shift A on keyboard then select Mesh then Select Cone like following picture.
image.png

3.Next After There is Object Cone in our worksheet, then We can do the Editing Process At Cone With How to Press Button Tab on your keyboard This function for us into the Edit Mode automatically color cone will be Orange means All Vertex active if you want to disable vertex can press the A button. After we go into Edit Mode Then we Press W on the keyboard to be able to make the object into Subdivide That We will make this Cone into several Sub Division So that we easily Cutting.
image.png

4.Next we will will disappear the Edge of the Cone that looks like a hole and the bottom of the cone We lost it so that later we can insert the light into the Cone, by the way we disable all the vertices by pressing the A button after that we will eliminate the edge cone only then we turn on the vertex at the end of the cone by pressing the B button and then drag the vertex that you want to remove after that press the Del key and select Vertices X, For a good result Use the various angles of view by pressing the scroll mouse then slide according to the need like the picture.
image.png

5.If We Have Eliminated the Edge of Cone and Bottom Cone will be like the picture.
image.png

6.After That We Add UV Sphere Object To Close hole above the Cone part is the same way press Shift A and Select Mesh Then Select UV Sphere then combine with Cone, review from various angles of view if it has been fit then we Join between Cone with UV Sphere by the way right click on UV sphere then press shift and right click on cone then select at left side of work sheet that is Join menu then Cone and UV Sphere have become 1 just like picture below. to sphere up so it can be minimized by right click on UV sphere then press S At the keyboard then drag the mouse adjust to UV sphere enter into the cone section above. After that we slide this section we will further make the legs of the lamp.
image.png
image.png
image.png

7.Next we will make the legs on the lights by Pressing Shift A and then select Mesh Select Circle like the following picture.
image.png

8.Then we go into edit mode by press Tab on the keyboard then we press S To shrink this circle to look like a foot lamp, set it press the E button is extrude to be able to make this circle into a pole by sliding the mouse to the top adjust with the camera. as shown below.
image.png

9.After that we duplicated this finished leg lamp by entering the Object Mode then right click on the leg of the finished lamp and then press Shift D to create the copy object As follows.
image.png

10.Next We Combine Both Legs To Be The Legs Lamps and stem lamps customize the camera various angles. in order to get a realistic form.
image.png

11.Then we will make a cushion for the connection between the legs with the stem of the lamp, to be seen to have elbows roll by way of shift A and select Mesh and select Cylinder after there Cylinder on the worksheet, then rotate the cylinder rotation in the direction of Y axis of 90 ° with how to press R on keyboard then Y then 90.
image.png
image.png

12.Next We will make the Foot Bottom lights as its Foot Lights by pressing Shift A and then select Mesh Then Select Circle then Adjust its Great To be able to place the legs Beautiful Lights. after that we press Tab and press E To extrude point up, After that we go back to Object Mode and then we duplicate the Circle lift up up a bit do not get disconnected from the bottom circle, then activate the vertex circle copy we copied earlier to make a small hole in the middle to be able to insert into the foot of the lamp. as shown below.
image.png
image.png
image.png

13.Next We Combine Between lampshade with Lamp stalk and lamp legs. We combine With the Placemark We Create, View from Various Camera Angles To Get Realistic Results. Like the following picture.
image.png

14.Next We will make the bulb his lamp, In the manufacture of light bulb Way by using UV Sphere or ball mesh. Enter the object first by add-mesh-UV sphere Next make the object of the ball becomes slightly oval or ellipse with tool scale. Click the scroll on the mouse to change the pattern on the object until the object can be an ellipse If it is, go back to the object mode and click smooth to smooth the object from the vertex.
image.png
image.png
image.png

15.Give color to the light by clicking object> select material> select new.here I give the blue color on the head and leg lamp.for the lamp stalk is white color. After the light has been given the next color we create a base board object by clicking Shift + A> mesh> Plan.
image.png

image.png

16.To create a light object simply by adding a lamp object by clicking Shit + A> lamp> Spot Spot to light just shine on the part we have set and navigate.we create a cube object to show the shadow of the light we have created. to see the result of the object we have created simply by rendering to display the following results.
image.png

17.Final result.
image.png
image.png

------------------------------------------------May Be Useful---------------------------------------
Download Link



Posted on Utopian.io - Rewarding Open Source Contributors

Sort:  

Your contribution cannot be approved because it does not follow the Utopian Rules.

  • Tutorials must be highly technical and always have coding implications.
  • How-tos about graphic and design softwares are not acceptable as valid contributions
    You can contact us on Discord.
    [utopian-moderator]

Coin Marketplace

STEEM 0.35
TRX 0.12
JST 0.040
BTC 70601.11
ETH 3576.21
USDT 1.00
SBD 4.78