@tyrnannoght : the unbearable unbearableness that wasnt there (?)

in #tyrnannoght3 months ago


“Two hours of loose philosophizing will never tilt the scale against the worth of one sound belch.”
― Jack Vance, Tales of the Dying Earth

Some posts explaining (on steemit in this case : ) -

(how to register the steemitwallet-account used with the website)

At the moment :

@tyrnannoght combined vote 0.011890088373951 STEEM(!)after payout - 10 Friday Apr 2020, 2:35 UTC still linked to paid out morgan posts ? i fixed this like five times...
These , F.a.q and contact form and info can be found here


  1. Blüming, 0 : 0 ??!? ... php vs shell thing ? it didnt do 0 afaik so now we have ... SEVEN out of ten months named although i think the sounds are not consistent, some will need to be'nord'ified (i dont think theres a word for what i mean) - saturday, right ? minigame/demo-day , im gonna remove the whole autothing from ofc and use tilemaps. I mean Mario didnt have random levels, wonderboy didnt have random levels, those games were not about 'howtomake one' in 100 Lines and 10 minutes and me ? im going nowhere anyway :). No its a 300-day year at world's end , already explained. well i dont write books i just type lots of text that might or might not be expanded into more than it is depending on what machine it is run through :) (<-fake smile, i ran out of smile years ago, maybe almost 2 decades, who knows .. who cares) .. m hm as always and again, updates stated here are not necessarily live yet, this is the first time i use phaser for 'how its done' as well (i think) with the layered tilemaps in real time and all that, so, as always and again : dont wait up for it (dont try your standard ipsos-motivation, i dont care i have nothing to prove)
  2. ManyWeather, 28 : slowdown-capcha ... id probably get faster if i used a prefab one or looked up a howto but i dont wanna get infected with 'that is how its done' first .. i'm such a difficult person
  3. ManyWeather, 26 : the torture continues, but if i do ill just end up in bed 18 hours a day again ... checking php::imagick (well its installed on the live server by default, might as well use what im paying for...) for those situations where you want one 'onthefly' ...
  4. ManyWeather, 25 : bit less braindead but still a total mess, i dont think ill ever get un-messed again. sunday steem-day ... some bits on the house of Morgan (which is not the and not representative of 'the' game(main) but merely a gateway for people who would use a cryptowallet instead of just play ... a bit of a daunting solo for damaged hardware like myself, however it keeps certain parts of my brain functional which would otherwise be spent ... i have no idea but probably just lying on the floor or something close to that. Well dont wait up for it, if you're Cryptonian you have 5 or 6 who promise you money while sleeping for playing ... but i still have to see the first steemmonsters millionnaire but ofcourse i dont really walk in those circles ... might be a bit more chance for 'indie'-types now with the great divide, who knows ... but on Crypton ... you will get mostly early access and ICO types instead of dont wait up for it and it wont make you rich while sleeping types ... (owh , my marketing harem has found me i have to STFU ...) DONT WAIT UP FOR IT, its a hobby- project ... if people ever enjoy it that would be awesome, but if no one ever plays it ill be doing it anyway ... its about the best i can muster with whats left of myself , no salespitch, no mediahype ... no roadmaps (like steemit inc HAHAHAH), but also no promise of tomorrow. I wont refuse if you hand me your money now though, i just wont ask for it and make a lot of bla ...(blablabla ...) :) :D :p ... Yohoho! (yoLOLo)
  5. ManyWeather, 24 : braindead ... sleep deprivation and absolutely organized stuff - just trying to clear the code in mini-OFC but i cant find the bracket , i cant think , i can actually ... barely see with my glasses on ... 7:18 ... nearly made it through, braindedder ... didnt get far as expected ... fullscreen scale seems to dontwanna even if i c/p it from a working version heh, starting to think designed levelmaps would b better than random platforms, which would mean ... basically ... garbagecan for everything after intro/asset-loader... 30 more minutes ... MUST! cant just let them think for one second they can push me into those hours. You want some damaged with that ? I actually never functioned like that, you are mistaken ... please check your memories for REAL memories ... hmmmm ... still 30 more minutes ... you know, without the dmg i would very likely be halfway finished and at the next levels and also not have to force myself to bite it through ... but confused : objects are linear ? scale: has to be before physics: or it puts the game somewhere in an odd place and the scaling wont work ? something does not compute, maybe its me
  6. ManyWeather, 24 : barring the probability of having 500 hidden beetles left-over in the few bytes it takes registration/login should work for both 'house of morgan'(steemwallet,maybe future hivewallet if they keep their rpc-pi the same, otherwise that will be for 2250 , after the game goes live in 2150) and standard (e-mail registration and play a game to play a game not to dripfarm crypto while sleeping) ... emphasis on 'should' as my extensive team of testers was too expensive so i had to lay them off (you know, corona and all that), the maid's on strike and such and im generally a broke bum who can just manage the cheapest available hosting in Hell (which happens to be one of the best as it turns out ... for people who know at least a bit to a byte about it ...). Form validation might not be 100% fool-proof (kanamori-chan says i can say fool but not idiot, thats GREAT :) ... one is insulting and the other is not, i pretend to not understand the hippies to the point where they grant me aspergers but thats fine, once classified im a measurable thing and no longer alien, it makes them less hostile ...). After that im stuck with the login scenes from "way back" when morgan was built on steem that was worth $3 ... which now will have to serve 2 'eco-systems' ... the custom client is priority but the mini-games will be in-game as well (plenty of them as you can play them with npcs and hopefully by 2175 with other players - php is not really built for massive p2p interaction, certainly not for co-opX4 'n stuff but im basically learning every day i do something on it ... i even got an ANSWER on stackoverflow (i also had two "this is how to ask the question"s but i had an actual answer, im moving on up in the world ... your world ... which i actually have been trying to get out of since i was around 20 .... heh , and also haHAH, the thing was to be 'nobody' , not to be no-thing stuck knee-deep in dante's swamp forever) - madness ? yes but it used to be simply ab-normality ... as a reminder : 'updates' here atm do not necesarilly reflect the files uploaded to the live server for the time being. More like proof-of-life
  7. ManyWeather, 23 : actually logging in -playing with HIVE/STEEM wallets should be literally the same (for now) - assuming i use hivewallets as an option, standard accounts (not to be confused with any of the five accounts types available when using a crypto-wallet ... do you want mayo or ketchup with that). PLUS the original thats scanning for commands on teh cahin left at the most recent post at @goldmanmorgan AND hahah, yea ... well obviously useless since downvote wankers just need proof of brainformoney. I think i'll just mark it out for now completely, maybe leave 'unlink' for fast lockdown and stick to 'sunday steemday' principles until (if ever) it gets some incoming money, hm ... GUD, plan ... i have a plan, o wait last time i had a plan i found myself stuck in hellville few months later only to see life decline and eventually be stuck in lockdown in the middle of a global zombie apocalypse, so lets not say plan ... lets say ... practical decision ... hahahah AHAHAHAHAAHAaaaaaaaaaaaaaaaaaaaa
  8. ManyWeather, 23 : the usual well-planned no-code design where i drag and drop a few bits in a promotional video swiping around lego in AR-space ... or maybe not ... form validation plus registration and login ... peeking it on the fly image generation as i SERIOUSLY dont want to use that annoying captcha where you are used to train googles learning algorithms for free by teaching it which patterns are what (for free) ... PLUS seriously costly in time and nervous breakdown patience ... its not really a login to the pentagon if it can handle scriptkiddiescripts 'bought online' i think that will be more than enough i can always add yubikey but my prime concern is bombing (?) ... yea whatere you call it. I don't see this cerberus thing where you just lock the site after getting too many requests from one ip in x time b/c that's like giving a protozoan script-kid an on/off button to your site ... and some then then some ... hobby project, not product ... i dont know why but i feel like i need to keep stressing this , also NOT open source, breaking in to my pc or house when im not there or using ppl i know to get information is basically a crime ... in my own book of law thats the penalty HAHA (lol sure , yes no ofcourse) ... no really, yes really
  9. ManyWeather, 22 : thursday ? ... m well, zombie apocalypse and mysterious pieces falling off hard drives that lie on a shelf untouched aside ... some more form validation. What about the game ? what about it ? You can take a minor gamble if you have a linked steemitwallet with a goldmanmorgan balance to it (might be hard since the downvoting started but you can charge it if you like, it should work ... should HAH HAH ...) dont wait up for it, its a hobby project, im not here to save the whale , the whale didnt save me either. The machine that handles the steemitwallet incoming tx isnt on 24/7 anymore (it costs more electricity than i get by leaving it on), but it will credit when its on - if anyone would actually do it and you have a complaint you can find the links to Telegram, and the support form here should work fine , or leave a reply on steemit @tyrnannoght i DO still check those (but i dont think i have to worry about anyone mistakenly sending cryptons for now) ... ANYWAY .. if theres a problem we will fix that, if you dont then there can be no problem at all . if you dont trust it ? then dont do it anyway :) ... right back to the , yea where was i?

    @tyrnannoght holds:(20200418)

    • CCC : 5407 staked , (#creativecoin), well, creativecoin .. no more or less shady than any crypto i assume and well-adopted with a living actual community, hoping to see them expand on the options
    • GG : 5752 staked #GG (#steemace good-game tokens), same thing, community is very much alive , like anything on steemit you get the same people in the trending section (wink) so its normal and alive , and also : hoping to see them expand on the options in the future, get creative with whatever these things can do, if possible find ways to go about keeping it alive even if steem-engine were gone ...
    • UFM : 3956 staked , #UFM .. @upfundme #upfundme ... it's ... upfund me !
    • and others ofc. its like they keep growing , i find a new one almost every week from some drop? Somewhat annoying that it insists on listing all wallets even if they have zero balance. That will be massive clutter over the years (assuming it lasts for years ...)

    for the websites and other platforms scroll to the bottom of the post,
    i check telegram once a day and will try the reply section on @tyrnannoght once a day but im not online 24/7 ofcourse

    all images, code, programming, foul language, and about everything else copyright 2017 - 2150 alleycat.be (unless it is made available on opengameart or unless it is available on my sourceforge bit ) - trespassers in my cables will be shot, trolls will be marked ... survivors will be hung outside my window with their head on a pike on my driveway as a warning

    i'll put up discord, facebook and the likes as it becomes available

    the product will not make you rich nor will it make you popular or beautiful

    no salespitch

    no mediahype

    the game is NOT open source, neither is any of the code around it ... (to me that makes perfect sense actually)

    *Shrouded in mist* *on hilltop lies* *the City of Night*
    (tyr - nan - noght)

    for more you can check out :

    pinterest : https://www.pinterest.com/alleycatd0033/

    twitter : https://twitter.com/tyrnannoght

    The Youtube Channel (click)

    any questions about anything, you can drop a note on telegram at : https://t.me/tyrnannoght

    any kind of abuse (spoofed email spam or anything at all), please drop a note to report at : https://t.me/tyr_abusereports

    The goldmanmorgan actual website :

    The @tyrnannoght actual website (where the game will be, moving servers atm ...

    not sure how these things are supposed to work other than being able to mute but i parked one so no one steals the name like those domain-name hoggers who would extort you for 20 times the money later :

    steemit Tyrnannoght community : here

    powered by : @steembasicincome , @incinboost , @team-cn , @upfundme

    if these mentions bother you please let me know in reply to @tyrnannoght or on telegram pls , those are the only two i check atm

    #upfundme #programming #gamedev #graphics #coding #simulation #game #rpg #goldmanmorgan #nbc #income-token #design #c-squared #creativecrypto #sndbox #palnet #neoxian #marlians #art #digitalart #redlambo #team-cn #nbc #income-token #design #curie #creativecrypto #smartsteem #upmewhale #therising #tipu #postpromoter

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