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RE: The Top 5 Most Disruptive Technologies of the Next Decade (Part 2)

in #technology5 years ago

I was hoping the Oculus would take off, but they just had to drop the price yet again.

I don't see how you get VR adoption in 5 years with the current average system tech level. Where does the CPU/GPU horsepower come from, and what is the product? I don't think Oculus/Vive are proving themselves.


I think with companies like Apple and Microsoft entering the scene, the development in AR and VR will be much faster now. We will see that in 5 years, this will finally start to go mainstream.

Do you think it's practical for mid-grade, or maybe even onboard graphics, to run VR in the near future? If it could run on a near toaster, by PC standards, that would help a lot.

With custom made chips for AR/VR, it is very possible. With the ability to make processors at 7nm technology now, and 5nm in the coming years, I think it will be a big possibility. The only bottleneck I see is of battery life which could be solved with distance wireless charging which is about to see an introduction too.

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