Shake shake shake, you roll the 20-sided die.

You rolled a 8.

Thank-you! This just might be our big chance. P11 needs to kill the runners with action 1 in order to escape past them, so let's all focus our karma there and hope it happens next turn. Then we can get some of these doors opened!

I think this may work, hopefully I take out the runner, then I can step back. Then it becomes a game of shoot, step back, shoot step back, and then get them all back in the holding area doorway, and attack them from 3 sides.

Once we get some doors open, we can lead them into homes and let them do our dirty work for us.