Commodore Power Play – Winter 1982
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For most of Commodore's life they published magazines for their computers. Sometimes there were multiple titles. Commodore Power/Play was a magazine dedicated to home uses of their computers, particularly entertainment and other mostly non-business type uses. The Winter 1982 issue includes:
- Braindrops - from the editor
- We're Glad You Asked - Answers to reader questions
- Access: Commodore User Groups
- The Computer-Controlled Home - With devices like the Homebrain, you can manage your home more efficiently
- A VIC Piano - Use your VIC 20 keyboard to make a little music
- The VIC Magician - Random numbers and animation techniques from our resident wizard
- The Great Computer Rivalry - How the VIC 20 stacks up against the competition
- Joysticks, Paddles and Lightpens - An excerpt from the upcoming Commodore 64 Programmer's Reference Guide
- Coupon Control - Use this program to keep track of store coupons and save money
- Deflection - Type and save this game for any Commodore computer, and learn a little in the process
- A Joystick Version of Slither - For those who have the early keyboard version of Slither
- Omega Race: The Finer Points - Advice on how to score from the present champ
- Behind the Programs - An interview with Rick Adge, creator of Garden Wars
- High Scores
- VIC Baseball - Winner of the June Commodore Challenge contest. Type and save the program listing
- Making Friends with Sid - The first in a series on music synthesization on the Commodore 64
- A Little Exercise in Machine Language - Get a feel for your computer's native language
- Tele/Scope - Test your M.Q. (Modem Quotient)
- New Products
- Book Review - John O'Brien reviews Tim Hartnell's Getting Acquainted with Your VIC 20
- Program Review - Commodore's BASIC Programming, Part II teach-yourself-programming package
- No More Pencils, No More Books - How Captain Zurgle Saved His Ship with Commodore's Visible Solar System Cartridge, and Learned about Home Babysitter, Too.
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