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RE: Ork Hulk (Game 1) Finished!

in #newbiegames7 years ago

Yes... so I'm thinking that the Burna needs a roll... even if it is 2+, it just felt odd to be autokill... like, not as fun. The burna should have a lot less impact on a bigger map, but your points are very much valid.

Don't forget that you'll be playing as Orks, against humans... and so the jetpacks are Ork-built... meaning they are pretty much rockets tied to your back... with a dice-rolled distance. Should be very fun, but you'll need to roll with the punches.

I forgot to mention that people could choose a different class each time they restart, and roll for new wargear. I don't think I'll have weapons on the battlefield like before... just because I feel like that slowed things down a touch.

You might be pleased to know that you'll be playing as special characters... but there will also be regular Ork friendly troops running around to help you fight the humans, so that should add an extra element of strategy in there.

The power claw is definitely getting a buff... and will be able to attack structures themselves. Who needs a door when you've got a power klaw?

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Sounds good! When do we start :)

I'm hoping to have all the artwork finished tomorrow. So we should start before next week... obviously I'll tag you all so you know what the deal is.

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