Dota 2 - Spectre no one can stop him Indonesia/ English

in #gaming7 years ago (edited)

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Halo Steemian

Welcome back with ubay0077 the gaming author and streamer. today this is my first time play Dota i don't know , i'am so noob. i cannot play dota like usually today. i left the game because it so hard and my finger like a rock. i want to give you some information about Spectre one of my favorite hero. i always use Spectre every time i play carry because he is tank and high damage. 

Spectre


spectre is agility hero. the haunt of spectre make enemies scare. he can chase the enemy where ever he go by his ultimate skill. no one can run from him with skill one he can across everything than he want. this hero is so strong and has a lot of HP. even he is agility hero, he has big HP from his state and talent. this hero is super annoying when his item ready like radiance its so annoying enemies. why? because the enemies cannot blink and run. the weak hero must be dead if enemy meet him


Tree Talent of specre



Skill of spectre


1. Spectral Dagger
Abilities : Unit Target
Affect: enemies Hero
Damage type: Magical
Pierces Spell Imunity: yes
Dispellable: cannot dispelled.

there is two second grace period after leaving the path where no collision is preserved.

Damage: 50/100/150/200
movement speed change: 8%/12%/16%/20%
Duration: 7
cooldown: 16
Mana cost :130/140/150/160

2. Desolate
Ability: Passive
Damage Type: Pure
Pierces Spell Immunity : Yes

deal bonus damage whenever spectre attack an enemy who is alone. Reduce enemy heroes for five seconds.

Bonus Damage: 20/30/40/50
Radius : 325
Vision Reduction 40%/50%/60%/70%

damage is dealt before spectre attack
spectre illusion also have desolate.

3. Dispersion
Ability: Passive
Pierces spell immunity: No

Damage done to spectre is reflected on her enemies, leaving her unharmed. the effect lessens with distance,

Damage Reflected: 10%/14%/18%/22%
Min radius: 300
Max radius: 1000

illusion don't get this ability

4. Reality
Ability: Point Target

Spectre exchange place with a chosen haunt
5. Haunt
Ability : No target
Pierces spell imunity

Creates a spectral nemesis to attack each enemy hero after a short delay. at any moment during the duration, spectre can use reality to exchange places of a given hunt.

Spectre item



Starting item:

1.  Stout Shield (200 g)

Give a 50% chance to block 18 damage on melee heroes and 9 damage on ranged.

2. tango (150 g)
Consume a target three to gain 7 health regeneration for 16 seconds. consuming ward or ironwood tree doubles the heal amount.

range : 165
ward range : 450

3. Healing salve ( 110 g)
Grant 50 regeneration to the target for 8 seconds.
if the enemy is attacked by hero or roshan, the affect is lost.

4. Enchanted Mango (150 g)
+1 Hp Regeneration
instantly restore 150 Mana

range : 400
Hold control to use nearby allied hero.

Core item Safelane

1. Phase boot ( 1240)

+45 movement speed

+24 damage

active phase:
give 24 % increase movement speed on melee hero and 20% on ranged hero. and lets you move through unit 2.5 seconds.
this item do not stack if you make two boots

2. urn of shadows ( 875 g)
+1 mana regeneration
+2 all attributes
+2 armor

Cool down: 7

Active : soul release
provide 35% health regeneration when cast on allied. and deal 25 damage per second when cast on enemy on 8 seconds
gain charges every time an enemy hero dies within 1400 units. only the closest Urn to drying hero will gain the charge.

cast : 950.

3. Radiance
+65 damage
Toggle : Burn

when  active, scorches enemies for 60 damages per second and causes them to miss 17% on their attacks.

4. Manta Style
+10 strength
+ 26 agility
+10 intelligent
+10 attack speed
+ 10 movement speed

Active : Mirror Mage
Mana cost 125
cool down : 45 seconds

Creates 2 image of your hero the last 20 seconds
melee damage deal 33 % damage and take 350% damage , while range 28% damage and take 400% damage.
cooldown increase for range hero by 15 seconds
has 0.1 second cast time during which you are invulnerable

Situational Items



b.PNG

1. Infused Raindrop
0.5 mana regen


Passive : Magic damage block
consumes a charge to block 120 magic damage from damage instance over 50 damage.comes with 5 charges. when the charges are gone, the item disappears.

2. Orb of Venom (875 g)
1. Poison the target, dealing 5 damage per second for 3 seconds and slowing movement 12% if the equiped hero melee or 4 % if ranged.

3. Drum of Endurance (1615 g)
+6 intelligence
+7 strength
+ 3 agility
+0.75 mana regeneration
cool down: 30 seconds

Active: Endurance
gives + 35 attack speed and + 13% movement speed to nearby allies for 6 seconds.

raduis: 900

4. Blade Mail (2200 g)
+22 damage
+ 6 armor
+10 intelligent 

active : Damage return
for 4.5 seconds, duplicates any damage taken back to the unit that dealt the damage.

Extension Item



adadd.PNG
1. Diffusal Blade ( 3150 g)

+20 Agility

+10 Intelligent

Active: Inhibit
targets enemy, slowing them for 4 seconds
range 600
passive :  Mana break
each attack burn 50 mana from the target and deal 0.8 physical damage per burn of mana. burns 16 mana per attack from melee illusion and 8 mana per attack from ranged illusion

2. Hearth of tarrasque (5200 g)
+40 strength
+500 health


passive: health regeneration
restore hp 7% of max health per second. if damage is taken from hero or roshan, this ability is disabled for 5 seconds for melee heroes, or 7 seconds for ranged heroes.

3. Butterfly
+35 agility
+25 damage
+35 % evasion
+30 attack speed

active: flutter
grant 35% additional movement speed for 2 seconds.

Luxury item


w.PNG

1. Boots of Travel
+100 movement speed


Active: Teleport
teleport you to an allied non-hero unit or structures. teleportation to unit in interrupted if the target dead.

2. Nullifer
+65 damage
+5 armor
+5 HP regeneration

Active: Nullify
Dispels the target and mutes them for 5 seconds. anytime the muted target is attacked, it will be slowed by 100% for 0.4 seconds.

3. Refresher Orb
+11 HP regeneration
+3 mana regeneration

Active: Reset cooldown
Reset the cooldowns of all your item and abilities.

4. Abyssal blade
+250 health
+7 HP Regeneration
+10 strength

Active: Overwhelm
stuns target enemy unit for 2 seconds. it is pierces spell Immunity. passive: bash grant melee hero a 25% chance on hit to stun the target for 1.4 second and deal 100 bonus damage. bash pierces evasion. bash chance for ranged heroes is 10%.


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Nature Prophet




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