Middle Earth: Shadow of War Playthrough [part 4]steemCreated with Sketch.

in #gaming7 years ago (edited)

Part 4 of our Middle Earth: Shadow of War playthrough picks up immediately where we left off. Shelob showed you visions of Idril being killed by an assassin. You tracked down the assassin and killed him but Minas Ithil was still in peril. You decided to take out the Warcheif of Cirith Ungol to slow down their advance on the city but first you had to take out his bodyguards. With the aid of Gollum and with Baranor at your side you were able to best both of the bodyguards. Now all that’s left is to find the Warchief and finish him off.

This video was recorded and edited directly on my Playstation 4 with SHAREfactory™. If you’d like to see other games I’ve recently played or rated please visit Rebel Gaming Canada’s BIG GAMES LIST.

A Traitor Among Them

You travel back to Shelob’s lair seeking further insight. Celebrimbor asks her if you can see Sauron’s fate tell us his weakness so that we may defeat him. She tells him his vision is limited but her gaze is fixated on the fate of all Middle Earth. Then give us back what you have stolen from me and I will bring Sauron to you in chains. She asks him why would I do that ring maker you and Sauron are one. Celebrimbor is enraged and tell you she is not our ally. She quickly replies and says certainly not yours. She then gives you another vision and you discover Minas Ithil houses a traitor. Gollum tells you he can show you how to find the traitor. He tells you of a messenger working as a go-between for the traitor and the Warchief.

He escorts you to the Warchief’s castle and points out the messenger. You follow him as he moves to deliver his latest message to Nakra Man-Breaker the legendary Warchief of Cirith Ungol. After delivering the message Nakra kills the messenger. He yells out to all looking on to never speak of the traitor in the open ever again. Anyone who dares will receive a fate worse than death he threatens. With the messenger dead the only thing left for you to do is get the information directly from the Warchief. You meet him in open combat but Nakra is much stronger than any orc you have fought yet. If not for some quick thinking and utilizing the environment to your advantage you may not have claimed this victory.

A City in Peril

After breaking him you attempt to dominate his mind to identify the traitor but the Witch King has protected against that. As you attempt to access his mind he burst into green flame, a sign of the With Kings dark sorcery. Celebrimbor says we must get my ring back. And we will, you tell him, but first we must deal with the traitor in Minas Ithil. On your return to the city Celebrimbor shares more of his memories about fighting Sauron and why it is so important to reclaim his ring from Shelob. He tells you his army had ambition in abundance. I had the one ring and Sauron did not. He would not dare stand against me. Yet he did. In those days our victories on the battlefield were many. Mordor was ours to claim.

When you reach Minas Ithil you find the others atop the keep walls looking down into the city. As you peer down you see a seething mass of orcs engulfing the city preparing for yet another push. Baranor tells Idril no one has seen your father since the last battle. I have men looking for him. An orc captain climbs out from the rabble and looks up at you. Baranor asks what new devilry is this. Celebrimbor says the Witch King himself comes to negotiate. The orc holds up his hand to display a sword. Idril recognizes it. It’s her fathers. My orcs have your General. Send out the ranger of the Black Gate to die at the hands of my champion. And upon his defeat your leader will be returned to you. Refuse and all that is flesh will suffer. I come for you Talion of Gondor.

The False Champions of the Dark Lord

After delivering the message the orc is engulfed in green flames and reduced to dust. It’s the same dark Magic that dispatched the Warchief of Cirith Ungol. Idril is upset she says the Uruks aren’t capable of mercy and my father may already be dead. She says the Uruk’s love spectacle. If we can distract them we can sneak into their camp and find my father. She looks to you and asks if she can ask this of you. You tell her you’ll give them a show to remember. Before they set off Baranor tells you try not to kill him too quickly.

You enter the coliseum of Minas Ithil to the chanting of thousands of orcs. Celebrimbor tells you they must like their Champions chances. Ar-Kano of the Beasts is an epic gladiator. On more than one occasion he gets the upper hand but you persevere and are able to best him. Before he dies he tells you this changes nothing and the Witch King has plans for this city. After his death Celebrimbor tells you Idril and Baranor still need more time. You step out into the middle of the coliseum and taunt the crowd. I came into this arena to fight Sauron’s champion. I am still waiting! Ghura Rotbeast a dual axe wielding berserker, Hork the Carver and Rukdug the Defiler a legendary terror assassin each take you up on the offer but find themselves on the bloody end of your sword.

With all of the Uruk Champions defeated you once again step out into the center of the coliseum. You yell out to the crowd I upheld my end of the bargain and your champion has upheld his. Celebrimbor then begins to speak through you. For fighting this pitiful enemy the Dark Lord promised mercy. Gaze now upon the Bright Lord, I make no such offer! With that he slams the ground and unleashes a blinding shockwave that fills the stadium. The blast of bright energy vaporizes any Uruk in its path. Run! Run! Run to your master and give him this message! I come for him!

A Late Night Rescue

As you return to the Keep you find Idril alone. She tells you her father is being held in a camp outside the city. Baranor advised her to wait for daybreak but you sense she has no intention of waiting. You tell her going alone is the way to suicide. She says if I wait until dawn my father will be dead. You tell her I wasn’t saying don’t go, I was saying don’t go alone. Together you sneak into the camp. It’s surprisingly undefended. You find her father in a War tent talking with the Warchief. As Idril opens the flap to the tent the General seizes the opportunity to steal the Warchiefs dagger and plunges it through his heart.

With the General now freed you escort him back to the keep. Once there you ask him for access to the Palantir. He refuses you and tells you it’s safe where it is. The armies of Gondor will come soon, he continues, we are safe. After the General leaves, Idril looks at you. She tells you we have been waiting for Gondor for weeks, no one is coming. Can you really use the stone to defeat them she asks? You tell her yes and in return she tells you she’ll find where it’s hidden.

Missed part 3 of our Shadow of War playthrough? Find it HERE!

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Hey there! Just dropping by. ^_^ I hope you are having a great day.

Hey thanks! You too :)

Hey thanks! You too :)

ME ENCANTA EL JUEGO ESTA INTERESANTE

Nice gameplay, my friend! :)

Finish off those orcs!

LOL thanks. I'm trying but them damn dirty orcs keep replenishing their ranks!

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this is good . Can you post a video walkthrough of Darksiders 2

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