Zombie Adventure - Game 27 - Day 7 (Aug. 30, 2018) TREASURE HUNT edition.

in gaming •  3 months ago

Objective: Walk everywhere to find the 4 hidden items that can be used in future games. Regular searches can still be performed to find in-game items as usual. In order to find the special items you only need to enter the room the item is located in.

ZombiBanner3.png

Players can see a spreadsheet with their inventory and health here:

ctrl + L-click OR R-click and choose to open in a new tab (these are the ONLY solutions I found for opening a new tab/window).
https://docs.google.com/spreadsheets/d/1k5jXGMU9CF-9V3ZCz2YHGP7aswEiTizxfu4SBy-s2vI/edit?usp=sharing

This game is already in progress. You are welcome to sign up for the next one when it is announced (after this game ends).

The Rules of this game can be found here:

ctrl + L-click OR R-click and choose to open in a new tab (these are the ONLY solutions I found for opening a new tab/window).
https://steemit.com/gaming/@happyme/zombie-adventure-game-27-sign-up-here

Prizes:

Everyone who plays gets daily up-votes.
Winners can also 3D-print their own "survival" token using this link.
And
Winners may claim their buttons by copying and pasting the following code and proudly display them on their pages:
![SurvivedButton2.png](https://steemitimages.com/DQmTam1MrwcbLssSvPykpvUNYVY4aJKfhE2pQnTMwQRzzSh/SurvivedButton2.png)

![SteemButton2.png](https://steemitimages.com/DQmTwsQMxDVZgNMfniXk5Dme1ZnoAwAWjyirsgVcp3qSyeD/SteemButton2.png)

Zombie Turn after the players made their moves:

All zombies pre-existing on the board move. A runner reaches 3 of the team.

Zombies spawn at spawn sites:
spawn zone 1 rolls 4 - walker
spawn zone 2 rolls 4 - walker
spawn zone 3 rolls 3 - walker

G27Aug30.jpg

Don't forget, you can promote your own posts on the #happystream !

Corrected map to show P2's last 2 actions. Hopefully I didn't miss anything else!

G27Aug30a.jpg

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Time for some action! I'm bashing down this door with my axe to see what's inside for my first action!

Let's see what's inside here

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@rollthedice for the attack on the door.

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Shake shake shake, you roll the 6-sided die.

You rolled a 5.

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The door has been broken open and we get to peak inside. Let's go clockwise starting with the room that has the door for finding zombies: @rolltwodice and @rollthedice for the first 3 rooms.

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Shake shake shake, you roll the 6-sided die.

You rolled a 5.

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You blow on two 6-sided dice, and throw:

First die lands...
You rolled a 5.

Second die lands...
You rolled a 1.

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Woah! 2 runners and nothing. Now the next 3 rooms: @rollthedice and @rolltwodice

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You blow on two 6-sided dice, and throw:

First die lands...
You rolled a 2.

Second die lands...
You rolled a 4.

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Shake shake shake, you roll the 6-sided die.

You rolled a 4.

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nothing and 2 walkers. 4 zombies in total... not too bad!

North

Can't wait to explore the rooms beyond the doooooor XO

Must.Find.Permanent.Axe.First.

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once the door is open, if there's an enemy in range I shoot at it @rollthedice

if not, I walk in and shoot at anything hostile in range XP

if there's nothing still, I just walk straight West till the end of the room.

There that should cover all eventualities.

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Shake shake shake, you roll the 6-sided die.

You rolled a 5.

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Since P1 failed to kill the runner, you kill it. For your last move, I'll have you enter the building since you have an axe and are an eager beaver. P1 also has an axe and will likely do the same. If this is not what you want, I'll back you out onto the street.

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K, that's fine by me 😊

Posted using Partiko Android

@rollthedice to search the car! MELEE WEAPON.

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Shake shake shake, you roll the 6-sided die.

You rolled a 3.

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Woo! C'mon melee!

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You found a rifle. :-(

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LOL. Oh boy. Okay well maybe it'll help me out in a trade later XD Let's chill here for a bit longer. I don't like my chances without a melee weapon.

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Searches seem to be going badly for some of the players and great for others. Eventually it has to change.

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Bit of chain between the two rifles to make nunchucks? Literally no one will survive that... not even Ciel.

search with a torch
@rollthedice

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Shake shake shake, you roll the 6-sided die.

You rolled a 1.

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bad search... what kind of zombie have I found?
@rollthedice

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Shake shake shake, you roll the 6-sided die.

You rolled a 4.

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Hello, Walker!
I gonna kill you:) @rolltwodice

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You blow on two 6-sided dice, and throw:

First die lands...
You rolled a 1.

Second die lands...
You rolled a 5.

Player 2 (7th to move) :

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Shake shake shake, you roll the 6-sided die.

You rolled a 3.

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Shake shake shake, you roll the 6-sided die.

You rolled a 2.

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Aw man, this is not going well...

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Shake shake shake, you roll the 6-sided die.

You rolled a 5.

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Awesome!

In summary :

  • Miss
  • Miss
  • Killed the walker and took a wound off the hulk.
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Shake shake shake, you roll the 6-sided die.

You rolled a 2.

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Sorry, I edited my first comment to clean up the text. This roll is invalid.

Player 8 - Loads up Big Boy and takes a shot at Walker to the west. @rollthedice

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Shake shake shake, you roll the 6-sided die.

You rolled a 5.

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Walker down! Reloads gun and waits for other players actions before deciding next move..

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Alright sharpshooter!

The Hulk to our north has 1 wound left... and I'm not sure of your range, but the walker 3 squares north of you is in tip top shape.

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Ah, you've got 2 squares range... no probs, we'll smash 'em next turn.

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Awesome, I'll finish em off. Raises big boy and steadies the sights to the hulk two spaces north.. @rollthedice

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Shake shake shake, you roll the 6-sided die.

You rolled a 4.

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Splat,..Hulk Down..

Player 11, use all turns to search van @rollthedice

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Shake shake shake, you roll the 6-sided die.

You rolled a 4.

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You found another x-bow!

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Use last 2 actions to attack the walker found by P7. @rolltwodice

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You blow on two 6-sided dice, and throw:

First die lands...
You rolled a 4.

Second die lands...
You rolled a 2.

Player 3
Move north
West
South

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You can go north, west and west or north, but south has a wall there! Please confirm your moves. Thanks.

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Oh. I’m clueless
North west west

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You actually want to go into the spawn zone??? YIKES!

**Player 6 - **
Attack Runner
Attack Runner
Attack Runner

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Sorry, you were looking at the map with incorrect position of P2. P2 had already killed the runner the day before but I missed that and updated the map. Instead, how about you MOVE N, trade with P2 to take his PISTOL (are you OK with that @aussieninja? ) and then shoot at the injured hulk. @rollthedice

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Shake shake shake, you roll the 6-sided die.

You rolled a 1.

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Actually, P8 already killed it, so just skip the last move.

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Hi @happyme, sorry to be a pain, but I should actually be one square north of my current location... and I killed a runner... which might be in our square now. Could you recheck? It was confusing because I was having a conversation in between my moves...

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YOU ARE CORRECT

I guess that part of your move never came through in my REPLIES section because it was a reply to P8. Sorry I missed that.

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That's totally alright, I did think at the time that maybe it was confusing. Thanks for the check!

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THANKS to YOU for catching that.

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Ya you wasted that Runner yesterday :p

Player 5 (10th)

Action 1: Move West.
Action 2: Move North.
Action 3: Use the x-bow to shoot the injured hulk. @rollthedice

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Shake shake shake, you roll the 6-sided die.

You rolled a 6.

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Retract the last action since the hulk was killed by P8. Just skip the last action instead.