You are viewing a single comment's thread from:

RE: Transporter II & III: faster, bigger and better

in #game5 years ago

We thought we knew what we were doing. We were wrong.

Attacks had come before. The raiders would fly their giant ships to Alpha, land outside our depots, steal our Uranium, and go back to whence they came. It was a civil sort of invasion, and we would put our heads down and go back to the mines.

This was different.

The ships picked up on our deep space radar were of a radically different design. They were shaped differently. The moved differently.

Then we picked up some of their long-range transmissions. That's when we knew.

Aliens.

In all the exploration of all the space, these were the first aliens we had come across. And they were coming for us.

Our engineers worked furiously to come up with a response. We had no time to build defenses. All we could do was run. Just three things matter now. Moving people, moving resources, and triggering the Stardust protocol.

So we loaded everything we could in our latest transporter ships, the Transporter Mark IIIs, and set out for the deep dark.

As the last one to turn off the lights, it was my job to trigger the Stardust countdown. It had to be timed so that the alient fleet would reach orbit before the planetary core cracked. That meant my ship had to launch sunward instead of discward, and use the slingshot to catch up to the rest of our Transporter III fleet.

It gets hot inside a scout ship at 0.6 AUs, let me tell you. But I made it out.

I just hope we didn't start an interspecies war that we can't win.

Coin Marketplace

STEEM 0.35
TRX 0.12
JST 0.040
BTC 70597.89
ETH 3559.60
USDT 1.00
SBD 4.77