Computer-Generated Chess Problem 01652

in chess •  9 months ago

Consider this KNNNP vs krnn study-like construct chess problem generated autonomously by the prototype computer program, Chesthetica, using the approach known as the DSNS from the sub-field of AI, computational creativity. You can learn more about the DSNS here.

4N3/5NN1/2P5/3r4/7k/K7/7n/6n1 w - - 0 1

White actually has less material than Black. The white army is down by about 1 (Shannon) pawn units in value. Try to solve this in the stipulated time. If you like it, please share with your friends. Collectively, these puzzles are intended to cater to players of all levels.

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