Replace ". Teleported units" with ", and". It should shrink it by 1 line, at least. Also, the "s" on "Champions" is unnecessary (and incorrect when paired with "is").
Does "can't target anything" include empty locations?
Weird observation: You seem to gave at least 3 different "create spacial hole" abilities, even though they function exactly the same (one has a capital "C", one has a space before "create", and the others don't)...
i expected this question. The hole, placed on an empty SpacE, is like a bone pile, or a sapling but immune to physical damage. Meaning that once 1 unit go trough the gate, the hole become that unit, that place is thence on no longer empty.
The ability is quite strong, its basically much shorter timer on something similar in purpose as butterfly. You can multiply threats for 3 turns later, AND place them in advance to convenient position. While the cost is not low, it still might be quite moderate for the (range * strength) of the ability + built-in bishop1.5 . I am not completely against the ability, I'll just prefer it with short range ( != full board !), and maybe a piece that has it as main strength, not a bishop added to it. Similar to e.g. FrostMage, EarthElemental.
I'd prefer seeing both versions, original suggestion and adjusted one after feedback, so the commments below make sense, and we see how it was changed.
original one(recreation) before feedback
Thank you :) .
Replace ". Teleported units" with ", and". It should shrink it by 1 line, at least. Also, the "s" on "Champions" is unnecessary (and incorrect when paired with "is").
Does "can't target anything" include empty locations?
Weird observation: You seem to gave at least 3 different "create spacial hole" abilities, even though they function exactly the same (one has a capital "C", one has a space before "create", and the others don't)...
What happens if two units go through the spacial hole or if there is already a unit on the other side of the spacial hole?
i expected this question. The hole, placed on an empty SpacE, is like a bone pile, or a sapling but immune to physical damage. Meaning that once 1 unit go trough the gate, the hole become that unit, that place is thence on no longer empty.
The ability is quite strong, its basically much shorter timer on something similar in purpose as butterfly. You can multiply threats for 3 turns later, AND place them in advance to convenient position. While the cost is not low, it still might be quite moderate for the (range * strength) of the ability + built-in bishop1.5 . I am not completely against the ability, I'll just prefer it with short range ( != full board !), and maybe a piece that has it as main strength, not a bishop added to it. Similar to e.g. FrostMage, EarthElemental.
I'd prefer seeing both versions, original suggestion and adjusted one after feedback, so the commments below make sense, and we see how it was changed.