I have made some changes based on recent feedback.
- Monsters spawning adjustments to procedural generation.
If you remain in one area for awhile enemies will stop spawning. They will begin spawning again as you enter the another location.
- Ammo boxes are more plentiful on early levels.
- Ammo Boxes now appear on the automap so you can plan accordingly.
- Removed silly "what do you want to do?" text
- Vending machines now always appear at the players level.
- Automap no longer displays level name text.
- Adjusted monster spawning for higher level content.
- Mana ammo is now "Red Mana" instead of "Brown Mana"
My wife Zombiedoll is planning to do a live stream of Revulsion tonight with all of the new changes active.
Check out and follow her stream! I will be present and working on the game while she streams.