Archive Dreaming
Installation by Refik Anadol and Mike Tyka investigates data and machine learning, giving you a chance to look at 1.7 million records, their data and associations, and imagine "dreams" of archives with neural systems:
Dispatched to work with SALT Research accumulations, craftsman Refik Anadol utilized machine learning calculations to hunt and sort relations among 1,700,000 records. Collaborations of the multidimensional information found in the documents are, thus, converted into an immersive media establishment. File Dreaming, which is displayed as a major aspect of The Uses of Art: Final Exhibition with the support of the Culture Program of the European Union, is client driven; be that as it may, when sit out of gear, the establishment "dreams" of unforeseen relationships among records. The subsequent high-dimensional information and communications are converted into a design immersive space.
Soon after getting the commission, Anadol was an inhabitant craftsman for Google's Artists and Machine Intelligence Program where he nearly worked together with Mike Tyka and investigated bleeding edge improvements in the field of machine insight in a domain that unites specialists and designers. Created amid this residency, his intercession Archive Dreaming changes the exhibition space on floor - 1 at SALT Galata into a sweeping situation that entwines history with the contemporary, and difficulties unchanging ideas of the file, while destabilizing file related inquiries with machine learning calculations.
In this venture, a transitory immersive building space is made as a canvas with light and information connected as materials. This radical push to deconstruct the system of a deceptive space will transgress the typical limits of the survey involvement of a library and the traditional level film projection screen, into a three dimensional active and architectonic space of a file envisioned with machine learning calculations. Via preparing a neural system with pictures of 1,700,000 reports at SALT Research the primary thought is to make an immersive establishment with building knowledge to reframe memory, history and culture in exhibition hall observation for 21st century through the perspective of machine insight.