Smart Contracts for Performers in Triple X Tycoon

in #adult4 years ago (edited)

The upcoming Triple X Tycoon: Online is a multiplayer adult industry strategy game in which the player will get to experience the highs and lows of the adult entertainment industry from behind the scenes. The game features random events that may effect the growth of your studio or hinder performers.  Volatile consumer trends are the norm.  Extravagant award shows are commonplace, even performers come and go as time pushes on in an industry that makes big money on erotic indulgence.


START A BUSINESS, BUILD AN EMPIRE!


Steer your company through the eras. Sabotage your competitors! But watch your own back. Be smart and you'll have talent knocking down your door for a chance in the spotlight you created. Only the best adapt in this industry. From rags to riches.  From VHS to VR, how far will you go?


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Creating value for studios and performers
Triple X Tycoon has always strived for depth in both its characters and economics engine.  By merging existing algorithms with blockchain technology we will be able to add new layers of interactivity to the simulation.

Performers are generated dynamically and will age with the passage of time, thus lowering their value, a commonality in the adult industry. This, naturally, effects their contract values.  The player is under no obligation to initiate long-term contracts with A.I performers. Likewise, the performers have no obligation to perform with one, about as much as they may be willing to.


What this creates is an environment in which the talent may choose to act as their own representative whom’s needs may change based on their own standing (i.e clout) in the industry as a whole.  Of course, lesser-known performers may be more willing to work with player-owned studios that have a higher renown and more resources. In addition, more obscure studios may be willing to pay more for performers who may elevate the status of the studio.  It’s up to both parties to agree on working together.


Of course where there is value there are factors contributing to the opposite.  External factors like STDs and smear campaigns might lower the value of your performer.  Furthermore, producing consecutively bad movies would also effect performer value over time.  So career sabotage is possible! But would often be just as detrimental for your own business so tread carefully.


Unique Identifiers

Hidden traits are stored as unique and encrypted signatures on the blockchain.  Performers acting as (amatuer) free agents will exist on the server until their first agreement is signed, assigning their signature to the players’ studio unique server ID until re-entering free agency or signing with another studio.


Generate performer -> assign unique block ID -> seek studios and work  

Player registers new studio -> server assigns player ID -> seek talent     

At this point both methods converge on negotiations followed by the assignment of a transaction ID upon success.


The overarching idea is to turn the performers’ contracts into our version of “smart contracts” that increase and decrease in value over time and as a result of in-game events.  Each individual contract also contributes overall to the default values of all newly generated performers.  As newcomers are just as likely to follow the trends as they are to lean into a certain niche in hopes of cornering the market. 

 The game economy will also effect negotiation power.  So if you have a “blue chip” performer working with low-value talent this may or may not effect the former or the latter depending on their traits, host studio appeal/renown and other external factors.  However the players/studios themselves will have equally as decisive a say on the actual value of these contracts since it is them who are ultimately paying the bills.

To clarify, what we have at this point is the ability to generate performers who (can hire agents) may be entering the talent pool with a certain rate in mind.  This rate, their stats and ambitions were calculated in response to market conditions created by the players/studios.  These performers age and accrue dynamic stats like fame which in itself may increase the longevity of their career thus ensuring a longer store of value for whoever owns their contract.

The Long Tail


Long-term value from contracts might include:

  • Maintaining older performers’ contracts to accrue prestige for your studio which will subsequently increase the value of newer hires’ contracts.
  • Adapting old films to new platforms.
  • Name licensing to products outside of film (sex toys).
  • May sponsor additional public relations (books, magazine interviews etc).
  • Transition them to the Internet, cam sites, MILF/DILF subgenres etc.


The Bottom Line


We don't expect to be able to fully support the project on our own until the last quarter of this year assuming our continued inability to raise capital.  The next release will feature a new default in-game currency as well as integrations with partner cryptocurrencies.  Key single-player components like the core economy and performers will be moved online in addition to a new in-game message board, casino and other interactive areas. Thanks for reading!


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