Mograph| (Power Up100%)
Hi everyone. I hope everyone is doing well. Here is the mograph. First time for I've used Geometrical nodes to design this. Firstly , a geometrical cube was scaled to 8 units, then loops cuts were to applied to all faces to the scaled cube. InGeometrical nodes, I've use point distribution node to distribute the cube to vertices of the scaled cube. Geometrical nodes
Shading nodes were applied to scaled cube. I've used noise texture, vornoi texture, mix shader and metallic material to get mirrored cube.
3 point lights were applied, light green, red and blue.
Camera location was keyframed from -X axis to +X axis.
Finally I made render the all the images in png format then in video editing, image sequence was created.
Rendered result:
Processed work:
Object mode
Render mode with one default light
Wireframe mode
Geometrical node randomised point distribution of cube on scaled cube
Duplicated geometrical node
Rendered mode
I hope you enjoy it.
Thank you for stopping by.