Rianto Game Review: promo game made in indonesia"Target Acquired" #40
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Hello Steemian !! Good evening Steemian wherever you are Happy Activities Steemian for you who are being. May we all always be healthy and always in the unity of God Almighty. Rejoining @teguhrianto, in this case I am again going to share a beautiful game that makes the world seem impressed while playing. Have you listened to my post reviews in previous posts? Interesting right? I will give you the best reviews and good and unique information for my steemian friends, hopefully I can give you a little information about this game for all my friends, the game that I will give is Target Acquired. Is one of the original game made in Indonesia and developed by Touchten Pte. Ltd Want to know what is interesting about this game let's see what game is this and what experience is given?
Game that became besutan Touchten actually present in the form of crossplatform, which is released for Android platform and also iOS in February 2016 simultaneously. It seems like the developers are very confident that the game will be one of the best games so instantly release it on two different platforms at a time. Game Indonesia is taking the game play shoot this shot is popular with many gamers who like the musical atmosphere. Because when played not only equipped Gun to shoot the target but the music that plays a dramatic effect. This game was successfully downloaded by millions of downloaders spread not only in Indonesia but also abroad.
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After a soft launch late last year, this month finally Touchten released Target Acquired globally for Android and iOS platform. I myself have tested the soft launch version of Target Acquired and have written my playing experience. Target Acquired is a great project of the nation's children who are inspired from the game Mega Man. This game also involves the famous composer in the gaming world, Manami Matsumae, who is also a legendary composer Mega Man itself. With pocketing funds through Kickstarter as much as $ 20,470 (approximately Rp277 million), Target Acquired certainly awaited by the backer, enthusiasts Mega Man, and gamers Indonesia. Then is this game able to answer the expectations given to him? The following review will explain it.
Target Acquired tells the character of Japanese Police Cat Girl named Yura Anders who tried to stop Evil Genius Cyborg Mouse named Cammy Iyuka from his attempt to dominate the world. To evoke old memories of classic retro games, TouchTen Games teamed up with one of the legendary Japanese composers of the Mega Man game series, Manami Matsumae. Development of this game is not as smooth as you think, because the funds used to make this game is obtained from fund raising full of struggle by Touchten Games. The highlight given to this game is music entirely created by Manami Matsumae, the music composer game, which handles the Mega-Man game franchise, Shovel Knight, and many other popular games.
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Here you act as a policewoman named Yura Anders who is in charge of catching the genius villain in the affairs of making a robot named Cammy Iyuka. In the action, Yura has a blaster weapon that works similar to Mega Man's weapon. This blaster can fill the power and issue a very strong shot. You will run after Cammy while shooting and avoid the various minions. At the end of the area, you'll be confronted by the Cammy and the robot. If you beat Cammy, then you can continue the chase to the next area. The mechanism of the game in Target Acquired not much different with many other endless game runner. You run as far as possible, collect money, upgrade, complete missions, and so on. You will get experience every time you complete the mission and new features will open as you level up.
The difference, here you will find a variety of attractive costumes that have their respective strengths. Each costume has a cool design, so sometimes it's a shame to do the fusion of costume for the sake of raising the level of other costumes. You will also encounter Mega Man action that has a super high difficulty level. Here you will be greatly challenged to make every jump and shot as precisely and effectively as possible. One little bit, then your life can fly.
This high level of difficulty can make you frustrated but on the other hand makes it interesting to master, especially with the challenging missions and boss missions that await. Looks like Mega Man will not be disappointed game dedicated to him have this level of difficulty. However, there are some obstacles that I encountered while playing this game.
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First is the weight of this game on my device (and other players, judging from the Google Play Store reviews and comments on Kickstarter). As an endless runner game, TouchStreet targets the mid-core market downwards for Target Acquired which mostly has only mid-end to low-end mobile devices. Unfortunately, this game runs less smoothly on my two mid-end mobile devices (Lenovo S820 smartphones and Samsung GT-P6800 tablets), even with a minimal graphical setting option. With the level of difficulty that exists, the lag that occurs in Target Acquired makes the possibility of reaching a considerable distance when playing close to nil. This lag causes a delay between pressing the screen and Yura in action. When I hit the jump button, the new Yura will skip a split second later, while the enemies and obstacles do not really pardon a small mistake. Fortunately, by deleting some games that fill my tab memory, the Target Acquired end can be played smoothly. But the fate of my smartphone is not that lucky. Maybe it would be nice if this game can be optimized for devices with lower middle specifications in the next update. The second is a bug where Yura's costume changed suddenly in the middle of the game. Usually this happens when activating the revive option when Yura runs out of life. Not something that influenced the experience significantly, but it got me confused in the early moments to see it. Last is an area that has a fairly dazzling background in the mountains (usually a starting area). The background of this glare is very disturbing when Yura is facing Cammy with his robot. Some Cammy weapons become invisible and make bullets that are ejected very difficult to avoid. Maybe with the brightness settings in the background can be more helpful to the player in seeing the bullet.
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In addition to the exciting gameplay, Target Acquired has another appeal that prompts me to keep playing again and again. As I mentioned above, you can collect various types of costumes that have interesting designs. This costume can be obtained randomly by using several standard or premium currencies. If you're lucky, costumes with a high scarcity level can be found. This costume has a higher status than usual and comes with a better skill. Of the many times I bought a random costume, none of the costumes have a design that is less interesting. This made the collecting activities more fun and encouraged me to grinding again and again.
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The biggest attraction of Target Acquired in my opinion is the involvement of Manami Matsumae, the original composer of Mega Man series. The music he created for Target Acquired really stuck to my ear and made me miss the opening game again. The song that I like best is on the main menu is nuanced with passion. For new players, this song is like greeting you with the impression of many exciting things that can be played here. My advice is to read this review while listening to a video containing the song I mean above (as I did when writing this section). One more thing I should mention here is the excellent voiceover quality. Either the Touchten employed a foreigner or a local I did not know, but obviously I did not hear any unusual word or accent errors in voiceover.
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With the challenging level of the gods challenging plus Mega Man blaster shots, Target Acquired has a strong capital to become the most exciting endless runner game of the year. Frustration must come at the beginning of the game (unfortunately not to play friends), but as you get used to the area by area you can pass, of course slowly. The costumes are designed so beautiful, to the extent that some costumes with the level of scarcity I think common as Rare was so cool design of the costume. For music and sound effects no doubt, your ears will be spoiled completely. In terms of graphics, Target Acquired has good quality, although it backfires that make it run slowly in some devices. The possibility of a lot of animation in one screen makes the game performance becomes less smooth, so there is a lag that interfere with the survival of Yura when playing. Overall, Target Acquired can be a panacea for those of you who are waiting for Mighty No.9 who never release it, let alone accompanied by Manami Matsumae masterpiece that also compose songs in the game of the spiritual successor Mega Man. For fans of endless game runners and shooters, this game will be a great challenge you have to play.
- Developer: TouchTen Games
- Publisher: TouchTen Games
- Composer: Manami Matsumae
- Platform: iOS, Android
- Release: December 23, 2015
- Genre: Side-scrolling endless runner
- Mode: Single-player
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