[Review] The Evil Within 2: more challenging than ever
The happy day I was back again with the review of the game that will surely attract you laneways his plays, as usual, I would like to thank the entire steemian and the curator, especially in gaming, this evening I will give a review of the horror game that is not foreign PS name in the console and PC are the Evil Within 2, yap this game has been popular since the first version is issued that makes the horror lovers will love the action that is given.

The Evil Within, most gamers seem to have heard of this game, For those of you who do not know or have never played this game, for me this game is new to the series of survival horror games ciptaaan asaln country cherry blossoms are cepang named Shinji Mikami and cooperation by game developers that Tango Gameworks. at the beginning of the series of this game the main character plays the story as a detective trapped in a nightmare on The Evil Within the first few reviews are also out of the game no one likes and there are also saying that this game follows the Resident Evil games, but for me the Evil Within 2 are not too many similarities to the game that I mentioned earlier.
the storyline contained in The Evil Within 2 is positioned as a sequel to the sequel series of the first series The Evil Within. After dealing with a mysterious organization that is Mobius with a mind control technology called STEM Engine is super dangerous, Sebastian Castellanos main character who is still struggling to open the mystery to the public. three years have passed after the events in the first series of this game, which did not produce anything. Mobius also disappeared from Sebastian, who ended up with a bad life because of the latent frustration. But his past again turns back haunting Sebastian.
Kidman who had a chance in the first series, and then mucnul again in the second series Evil Within but Kidman worked on Mobius. Kidman in this game tells sebastian that the sebastian girl named Lily is alive and trapped in mobius. Lily, was the victim of Mobius's kidnapping a few years ago. Lily is a "CORE" candidate for the STEM Engine and has been the driving force behind it for some time. But for a mysterious and incomprehensible reason Mobius, the world created from Lily turns into a big nightmare.
Sebastian is asked to work together, and helps Mobius to find Lily inside the STEM Engine. for sebastian is an opportunity to meet Liky. Sebastian agrees and goes into a nightmare called Union City. In it not only remained a member of Mobius's army sent to search for Lily only, but also a variety of monstrous monsters. The final exploration gave Sebastian little answer about what happened. Two evil mysterious powers, and both look interested in the figure of Lily as the STEM Engine core.
munkgin that I can give from the story line that I get from some scene that exist in this game, Although not different from the detail and texture, but we can feel the improvement which is given by The Evil Within 2. One of the improvement that is side that I think is like a movie through a black bar at the top and bottom of the screen. The Evil Within 2 offers full gameplay resolutions like most other horror action games. we are more pleased with the taste of the movie can still enjoy this mode through the extra mode that we can change at will.
with a grain effect that can be set that makes visualization of The Evil Within 2 more unique. As if strengthening the element of horror in this game, this effect also makes some scenes very scary, especially in the dark, become more intense than ever before. like I'm watching a horror movie (I recommend wearing a headset for more powerful horror sensors. Improving the quality of the light also makes this game an increasing change from the previous series, especially for those of you who have a high level of vigilance (like me too) it's on every turn that this happens to The Evil Within 2 enemies always appear suddenly behind the door.
from some of the changes I get from this game, there is also an increase in audio quality. Enjoying this game using a headset is not just to create a more gripping atmosphere, but also to help us get the enemy located behind the door. Given we always have room to kill most of the enemies stealth in this way I also strongly recommend the game that play this game, in this game Sebastian has no sign if there is a threat from an approaching enemy. so as I said before, it's better to play this game using headseat.
compared to the first series of this game, is more diverse. Union City is provided in an open format gives a unique sensation, it matches what is offered by The Evil Within 2 is. The design of the monster we meet is also enough to make us feel goosebumps, The Evil Within 2 always gives supernatural beings from Asia and with a design that I think is enough for this horrible horror game. like the enemy we always meet in the form of a woman with many heads with a hands of a hacksaw that lives from a pile of corpses gathered.
a survival horror game that keeps us in a dangerous position, it's hard not to mention that this game comes with an irrational level of difficulty. Game ends up being a source of frustrating challenges (if always repeat, like my experience). this is the uniqueness of The Evil Within 2 that makes me always challenged to terrible enemies but for me by playing this game at the hardest level by getting the ammo and the resource we get is a challenge to play this game.
Coming with a choice of difficulty levels, The Evil Within 2 puts the normal difficulty level as "Survival". Description of this difficulty level that game experience survival horror that can still be enjoyed. As for those looking for a challenge like me with difficulty level The Evil Within first can directly select "Nightmare", in this second series, positioned equivalent to hard difficulty level. If we decide to enter with this level of difficulty, then we will be faced with an enemy that is not only more resilient and responsive, but also an increasingly limited resource to fight back. The point is to make sure every bullet we have is enough to survive.
The appreciation of me for this game is the design of this normal difficulty level that will always make us dealing with limited resources. we will end up trying to neutralize all threats by using stealth. we can kill a standard zombie called Lost, while ensuring our bullet is only used when in very difficult conditions.
although I personally do not know whether the choice of difficulty level or not, the enemy given this game, for every zombie we meet is indeed worth to say the hardest, even in the mode of difficulty level of Survival or even the other lowest design. the enemy is quite sensitive to sound and light, The Lost will only chase us if we are in their view or when they see directly.
Firing firearms, will not make a zombie far from us will be alert and try to find us. Turning off and turning on a flashlight that is in a dark place, also will not provoke the enemy. so in my opinion, or just because the enemy is designed not to be too aggressive. In essence, the enemy given in this game is, not smart enough. Although in some conditions, especially when fighting larger monsters, the level of difficulty will rise.
offered by The Evil Within 2 is the semi open world concept that most deserves to get my attention especially. no longer like the first series limited to a limited number of places, The Evil Within 2 offers a more open world concept for Union City and with this city provides so many homes and locations for us to enter, explore and enemies that are always in every region , which also provides a variety of side missions with good rewards. which can contain new weapons, just bullets, to a variety of materials for the process of crafting.
The Evil Within 2 now gives the crafting system. With a variety of scattered materials, these components can be collected to make what we need. like Gunpowder, which can be blended into bullets. But the bigger the weapon is, the more gunpowder it needs to make it. so use as well as the gunpowder you have. the uniqueness that I get also on The Evil Within 2 provides a unique mechanism in the crafting system. we can do it in two places provided the Bench Table specific or wherever we want.
Crafting in the bench table will allow us to create the items we want with less number of resources. While doing it outside the bench table, making the resource demanded more and more. like the experience I found in different places in each make the Ammo Shotgun bullet that used to need 5 gunpowder in the bench table, but not for outside Bech Table which requires 8 gunpowder. Such a system will facilitate a variety of situations that gamers may encounter.
in this game there are also resources that you will find in some places or in every dead enemy, such as Green Gel become the most essential resource. To activate any existing skills, we will be required to get more Green Gel. Not just reinforcing the effects, some specific skills will also offer Sebastian new abilities, such as the skill to kick Lost in a stun position to a permanent buff that will increase the sebastian damage for each successful bullet on one monster. Some skills within each category will also be locked by "by another resource called Red Gel which will usually be a limiting wall for stronger effects. Red Gel can also be obtained from exploration, I suggest you not even to explore every existing house.
that every Lost has the possibility to drop Green Gel in a certain amount, let alone a unique enemy, then the attempt to kill every Lost we meet should be killed. the exploration process in Union City goes beyond just looking for a resource. to strengthen Sebastian through the Upgrade Weapon system, does make the weapons we use will be more effective against stronger enemies.










OMG! This is SUCH an AMAZING post! Thank you for sharing! I give you a vote !!
thanks my friends, make my review a reference to your game.