Shooter - Door Test 1

in #unity8 years ago (edited)

Door Test 1.mkv_snapshot_00.00.jpg

These kind of features are pretty simple to implement but it's just so satisfying to see working. I think though I want to focus on shooter mechanics now when I do work on my FPS project, right now as you can see when the firing happens it's just so bland and dull we need proper recoil, perhaps scopes and ironsights.

Unfortunately though, I still have to finish my platformer, but once that's done working on my FPS project will be a main focus for me. I admit, I'm messing around every now and then with this project to keep me from being bored of dealing with the asteroid traps currently but everything is coming along, I'm even tweaking the main menu in my game and dealing with that now I'm also adding music.

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