Review : Tekken 7

in #game8 years ago (edited)

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Hello Steemians.!!!

Tekken, which gamers have not had time to hear the name of fighting game from Bandai Namco this one? especially to Indonesian gamers who have experienced the popularity of the Playstation and the era of pirated so lebaran in that season, Tekken 3 seems to be a mandatory game on the playable. he looked captivating for a fighting game with a three-dimensional motif at that time, dealing with a class game Bloody Roar or Rival School who can not offer the same details. a zero-handed game with rare behavior and a stray background story to seize for the results followed orbit the name of the game which turned out to be able to sustain a consolidation of the console generation until this time. Bandai Namco is also able to offer something new, and not the same including in Tekken 7.

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along with the empty of the leadership after Jin's departure, Heihachi Mishima who had been allegedly surrendered in Tekken 5 turned out Heihachi's recurring view of life simultaneously went to Mishima Zaibatsu and tried to suffer the top leadership there, while agreeing to suffer Jin Kazama solo Heihachi single ambitious to open identity Kazuya to most who in fact is currently nagging other airline asi - G-Corporation. because of Jin's lack of evil in the previous season and tarnished the name of the Mishima Zaibatsu single G-Corporation who opposed each action in the field that is a walk in the direction of the truth something that Heihachi did not like.

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The narrative perspective itself is taken up by the address of one journalist who seeks to prove what address actually takes place with a war that is also rampant in the War aspect which adds to the attractive life of the woman and the child she loves from her, making her fatten a deep sense of resentment for Mishima Zaibatsu and Jin Kazama who dreamed of him a few times ago The journey of the journalist finally connected the mystery of the mystery more clearly address the problem of whoever should be the figure Kazuya, the Devil's talent trajectory in the Mishima group, to the existence of Heihachi girl who is not kneeling - Kazumi. Cool Bandco Namco continues to successfully challenge the Street Fighter's guest-Akuma guest as well as not just a cameo, even if it continues to have the role of the main bully in Tekken 7's own story.

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Sometimes, the common heart variant is not fair. Sometimes, most importantly when you play online, you will expect that your favorite behavior will actually substitute the specificity you want to include with it. Interestingly, as the attraction they offered in the series in the beginning Tekken 7 came true to create this system produces one answer that is fun and not very sure of it. why because you are able to modify almost every set of clothes that exist with integration as bad, crazy, and as beautiful as you want.


most of the items provided are actually implemented for almost all characters such as hats, glasses, or items for the back for example not with any limitations and instead you are driven to the effort of the creation of a heart that is not memorable and abnormal there is never any limit what can or can not you wear. Some morals continue to be reinforced along with cosmetic items such as shirts and clothing against the cosmetic side which is more certain or just reinforcing the sensation of nostalgia, remembering the miraculous costumes are re-originated sourced the beginning of their archaic costume. believe it or not this kind of system turns out to be quite motivating plus to continue to play Tekken, more if you have financed the existing fashion story.

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not infrequently, the merging of cosmetic items that you produce is a strike to invite laughter, just if you are dealing with AI design products in Treasure Battle or online. Or presumably less creativity you may devote one design absurd this one. we once mixed the tanjak origin of the East too - Shaheen with global clothes like just go home Tarawih while trying to secure the world. we still had time to meet Akuma's aligned characters who wore only panties with tuna in the back sector, or fi Jin with his costume unfortunately countless as canons. Or when we rival Heihachi with an angel shirt who instead dies when the midst of submission will soar to heaven once defeated. At least this system produces Tekken 7 tipped not exceeded "seriously".

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unfair to not provide a special session to discuss Akuma's figure in Tekken 7. We all know that he is a central figure in the fighting game made by Capcom - Street Fighter, which is directly related to the figure of Ryu and Ken itself. When he was introduced to the public that his figure would go into Tekken 7, there was little pessimistic that Bandai Namco would present it well. Doubt that a character with a projectile attack like this would end up in balance, doubtful that he would be able to perform more than a cameo, doubtful that he would be able to adapt to the Tekken system that had a different taste of itself. However, the opposite, the result is fantastic.

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Directly related to Kazumi's figure but still leaves a lot of mystery to make the background of his story open to interpretation, Akuma ends up playing an important role in the story - a fighter who not only wants to find a fighter on an equal level but also a "knife" for Kazumi subjugate the husband and child. More cool again? Not just a story, Akuma adaptation process is also performed optimally from the side of the gameplay. How well? Up to the limit you can play it with your style of playing Akuma on Street Fighter. All attacks, from Hadouken to Messatsu are accessible here, through the combination of the iconic directional keys, attacks, and d-pad rotations. We ourselves were quite surprised that he could be played like he was in Street Fighter.


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on the Playstation 4 version, Bandai Namco is following a special piece of content for him. very legit, you currently have the opportunity to enjoy a bit of content offered by Tekken 7 in Reality virtual format, of course via Playstation VR. Tekken 7 itself offers two split modes to be upgraded is VR Battle and VR Viewer.

VR Battle is unfortunate is not a simple championship style Arcade, Story Mode, or Treasure Battle that can be done in VR format. the one you are dealing with is just a Practice mode, but is consistent in the VR form. not similar with conventional fighting gaming for the usual VR mode allows you to enjoy the battle as you see it in front of you morals will do business as well as develop and you will be able to enjoy it coming from various sides including the deeper camera distance you can still slow the game to see the impact and animated attacks with more detail.


Advantages

  • visualization indulge the eye
  • narration with cinematic features
  • cosmetic features that are crazy and absurd
  • Treasure Battle for sustained offline challenges
  • Akuma is well adapted and true
  • Stage design
  • Cool Rage Arts attack animation
  • Story Character Content that remains humorous
  • the new system generates a new attack approach
  • A consistent sensation familiar


Deficiency

  • VR content is no more than a gimmick
  • characters say in "mother tongue", creating Story Mode feels absurd
  • Saga characters outside Mishima end in conclusion with just one game
  • Some old iconic characters do not come back
  • the special level of MATCH trouble "rival Akuma which is no different from Dark Souls (starting from "Normal")


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@ichsan


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