Zombie Adventure - Game 38 - Day 32 (June 1, 2019)

in #gaming5 years ago

A small team of adventurers head out to find the forgotten village of Goldcrest. Unfortunately, the road to the village has been blocked by several land-slides and nobody has cleared the road so our brave adventurers had to leave their vehicles behind and continue the journey on foot. They encountered many zombies along the way and managed to leave the zombies behind by scaling a nearly shear rock wall. Unfortunately, they lost most of their weapons while climbing but they did get away from the zombies and have entered Goldcrest. While searching the local newspaper building, they found a post-it note indicating that the mayor and the clergy were having a big argument.

Later, inside the City Hall, they discovered the Mayor's ledger with the following scribbled inside: I told Father Jones not to allow it, but he didn't listen. We tried to isolate them with teleport technology but we failed. God help us now!

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ZombiBanner3.png

Objective:

Investigate the village to see if you can find any gold and look for clues about why there are so many zombies along the old road. Follow the clues to the next stage (new game board).
Inside one of the rooms of the newspaper office is a post-it note that reads: Mayor seen arguing with the Clergy.
In the city hall they found the Mayor's ledger which stated: I told Father Jones not to allow it, but he didn't listen. We tried to isolate them with teleport technology but we failed. God help us now!

Additional twist: Before each player takes their daily turn, roll a D20 to see if you get any bonus. Please note that the bonus must be used during the CURRENT TURN. If you do not specify to which action you wish to apply the bonus, it will be applied to your first action where applicable.

Players can see a spreadsheet with their inventory and health here:

ctrl + L-click OR R-click and choose to open in a new tab (these are the ONLY solutions I found for opening a new tab/window).
https://docs.google.com/spreadsheets/d/1k5jXGMU9CF-9V3ZCz2YHGP7aswEiTizxfu4SBy-s2vI/edit?usp=sharing

The Rules of this game can be found here:

https://steemit.com/gaming/@happyme/zombie-adventure-game-38-sign-up-here

Prizes:

Everyone who plays gets daily up-votes on their comments. (Delegating SP will increase the vote value! This is way superior to SBI, so a good investment for ROI).
Winners can also 3D-print their own "survival" token using this link.
And
Winners may claim their buttons by copying and pasting the following code and proudly display them on their pages:
![SurvivedButton2.png](https://steemitimages.com/DQmTam1MrwcbLssSvPykpvUNYVY4aJKfhE2pQnTMwQRzzSh/SurvivedButton2.png)

![SteemButton2.png](https://steemitimages.com/DQmTwsQMxDVZgNMfniXk5Dme1ZnoAwAWjyirsgVcp3qSyeD/SteemButton2.png)

Zombie Turn after the players made their moves:

All zombies pre-existing on the board move.

Zombies spawn at spawn sites:

Zone 1 rolls a 6 - hulk
Zone 2 rolls a 2 - nothing
Zone 3 rolls a 3 - walker


Game38June1.jpg

You may wish to use the template below (copy, paste, edit).
### Player ()
Bonus roll @rolld20
Action 1:
Action 2:


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For more options, read the comments section for a script you can use.

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Sort:  

Player 3 (2nd)

Bonus roll @rolld20
Action 1: Shoot the walker to the E with rifle. @rollthedice

Shake shake shake, you roll the 20-sided die.

You rolled a 17.

Shake shake shake, you roll the 6-sided die.

You rolled a 4.

Walker in spawn zone 3 killed.

Sweet. I'll skip my last turn.

Player 5(1st)

Bonus roll @rolld20
Action 1:Use ax to break down door. @rollthedice

Shake shake shake, you roll the 6-sided die.

You rolled a 2.

action 2: Get a better grip on the ax, and try to beak down the door again.@rollthedice

Shake shake shake, you roll the 6-sided die.

You rolled a 4.

Must be something good behind that door, took two tries to break it down.

Shake shake shake, you roll the 20-sided die.

You rolled a 8.

Clockwise from the door: @rolltwodice for zombies in the building.

You blow on two 6-sided dice, and throw:

First die lands...
You rolled a 2.

Second die lands...
You rolled a 4.

Nothing at the door and a walker deeper in.
@rolltwodice for the remaining 2 rooms.

You blow on two 6-sided dice, and throw:

First die lands...
You rolled a 5.

Second die lands...
You rolled a 5.

2 runners!

Not to bad I guess 1 walker and 2 runners.

Player 9 (3rd):

move East
Shoot the Hulk upstairs @rollthedice
@rolld20

Shake shake shake, you roll the 20-sided die.

You rolled a 9.

Shake shake shake, you roll the 6-sided die.

You rolled a 6.

Player 10

Bonus roll @rolld20
Action 1: Move East
Action 2: Wait for the runners

Shake shake shake, you roll the 20-sided die.

You rolled a 9.

Congratulations, this post was rewarded with a SteemGC Upvote!

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Want to meet fellow Steemit gamers and earn upvotes yourself? Join the SteemGC Discord channel!

!sbi status

Hi @happyme!

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  • you need to wait until your upvote value (current value: 0.011 $) is above 0.012 $

Structure of your total SBI vote value:

  • 73.79 % has come from your subscription level
  • 0.00 % has come from your bonus units
  • 4.27 % has come from upvoting rewards
  • 21.94 % has come from new account bonus or extra value from pre-automation rewards


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Player 1 (5th )

Bonus roll @rolld20
Action 1: Skip
Action 2: Skip

Shake shake shake, you roll the 20-sided die.

You rolled a 6.

Player 2 (6th )

Bonus roll @rolld20
Action 1: Skip
Action 2: Skip

Shake shake shake, you roll the 20-sided die.

You rolled a 13.

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Your UA account score is currently 4.438 which ranks you at #2115 across all Steem accounts.
Your rank has dropped 27 places in the last three days (old rank 2088).

In our last Algorithmic Curation Round, consisting of 181 contributions, your post is ranked at #70.

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