God of War (PS4 game): The Good

in #gaming5 years ago

The fact that this game was bundled with my PS4 as part of a promotion is what tipped the scale in favor of me finally procuring one. I have extremely fond memories of all the ones that came before and was really excited to get into this one.


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Prior to buying the system, I had read nothing about the game (not on purpose) so I was truly in the dark when the game fired up for the first time - I had no idea what to expect. I was surprised and happy by most of what happened with this chapter in the God of War saga, but I am not pleased with all of it. I will start with what is "Good" about this title.

Stunning visuals

This should come as no surprise. The GOW games have always been very graphically stunning on all the Playstation prior releases. I think it was PS2 but there were instances where the graphics really pushed the limits of the machine to the point where the game would actually slow down in order to process what was on the screen.

This hasn't happened in the latest God of War (to me, yet) and some of the battles are so visually amazing that they almost seem like cutscenes in their fluidity.


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Brilliant voice acting

Nothing can slow down a game quite like hiring terrible voice actors. Think Resident Evil (although it could be argued that much of RE's bad voice acting is actually intentional at this point.) Christopher Judge does the voice of Kratos and wow does he nail it. The other people whose voices we hear very regularly are his son Atreus (Sunny Suljic-who is in one of my favorite indie films "A Killing of a Sacred Deer.") Now while these guys aren't exactly Hollywood heavyweights, they are professionals and there are yet to be any "What is it?" moments in any of the game. Bonus points for understanding the reference.

most cut-scenes are interactive

Cutscenes, regardless of how beautiful they are, annoy me in games if they are too long. This is a BIG problem with many inferior games out there that focus entirely too much on making a short film instead of a game. GOW (and I know this was true in previous versions of the game) incorporate the player being involved in the action during the cut-scenes.


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I dont know if failing to hit a button can result in you losing a particular scenario because they seem to give you a really long amount of time to hit said button, but I do think the implementation is just right.

Inventive storyline

If you have been privy to the previous God of War games, you might be aware that they were kind of running out of material and / or gods to involve in the story. Despite the games being fantastic anyway, there is only so much mythology to go around and even though the games were great, they were starting to feel like they were re-hashing old stories. This must have been a difficult hurdle for the developers.


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Rather than continue down Kratos' path of death and destruction, he is portrayed as an average hard-working man with a young son who no longer wants his god-like powers and the responsibility that comes along with them. He is a farmer and lives a humble life with his son in the woods. They are content to remain this way until he is forced back into violence by the gods meddlesome ways.

The relationship between Kratos and his son is moving and wonderfully portrayed. If you had gone back to GOW 1 and told me "there's gonna be a sequel where Kratos is a family man living on a farm and he tries to install moral behavior into his kid" I would have told you to get outta town. They did it, and they pulled it off wonderfully.

Elements of open world

If you don't want to go on the pre-defined path you don't have to. God of War has a almost Skyrim type feel to it (but not exactly) in that you can go to, and revisit places you have already traveled to in order to unlock more secrets if you so choose. Returning to these areas unlocks new secrets and rooms that you previously didn't have the tools to enter.


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overall, I am extremely pleased with this game, but there are aspects of it that I find less-than-perfect and borderline annoying... and i will get to those later.... for now, this entry is long enough

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I wish I could get more interested in this game, man. The early GoW games made teenage me moist as hell, but for whatever reason I just can't compel myself to want to pick this game up. Really dunno why, considering much like your review, most people at least like the game if not love it to the point of suckling the taint of the game. I've only really heard small complaints. Maybe I am just getting too old and grumpy or some shit.

wait for my upcoming "The Bad" section... there are plenty of reasons to keep that $40 in your pocket.

GOW!
I currently do not have a PS4. Thinking about this game almost gives me a fomo feeling. I want to play this again. I love all the fight, big bosses and the locations.
Looking forward to your second post!

This is the only major release of this franchise I haven't played yet because I don't have a PS4. I hope one day I can play it. How do they handle the existence of different mythologies? I mean, the greek mythology explains the origin of the world by the titans, gods, etc, what place have the nordic mythology in that? Hhahaha, I know it's just a game, not a real life concern.

the game focuses almost entirely on Greek mythology. The Nordic references are few in the game, and i think it is because of the fact that Kratos is depicted as having taken on a Nordic life in an effort to leave the Greek world behind. I dunno

I love this game. It was the first game I bought when I won PS2 . I think the monsters are the most hated thing

That's a brilliant story or plot there, the fact that kratos didn't want his soon to lead the life he lived to me seems "ungod of war" which for me is awesome and my most favourite part is the part where he gets to get the kid well behaved, awesome game indeed.

One problem with past God of War titles was that despite the fact that you'd pick up a handful of other weapons along the way, in large part they weren't very useful as your blades seemed to almost always be more effective. Anyway, it is fixed now but though still it's a nice game!

A game that I expected a lot, given the media craze around, but I was not on, let's start with the sublime graphics and exceptional scenery. The fighting is very dynamic, the combat system is easy to understand but difficult to perfect, so it is accessible to all. The system of runage is intuitive and easy to understand. The story is also thrilling, the cinematics are well done, it is always very interesting to listen to the dialogues between Kratos and Atreus, the evolution of their relationship is really cool. The only black point of the game would be the repetitive monsters, and the lack of weapons but I think that for weapons it is a choice of developers. And what a pleasure to find the weapon of Kratos.

Very interesting. I have never played any of the God of War games. As I said before though the last console I really owned besides the wii was a PS2. When I do game, I am more of a PC gamer. I don't really do that as much anymore either. I agree with you about the cut scenes though.

God Of War is a great game! No doubts about that, haha!

Posted using Steeve, an AI-powered Steem interface

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