Blazing Beaks Review
Hello Ladies and Gentlemen, Boys and Girls, and all those that may fall in between!
I am No Time Dad, thank you for stopping by! Today I am bringing you a review of Blazing Beaks!
Blazing Beaks
Blazing beaks is a roguelite, twin stick shooter for Steam (PC) and the Nintendo Switch. This game offers the typical brutal and rewarding gameplay that most roguelike lovers, like myself, will enjoy. The art style is very whimsical, as it the soundtrack, providing a very child friendly experience for any prying eyes.
Characters
All of the characters in Blazing Beaks are based off of different avian species. Each character has different modifiers and staring weapons, which makes each of the birds feel unique.
For example, the Duck starts with a max HP of 5. After not firing for one second, the Duck will automatically reload its weapon three times faster than usual. The Duck carries a static debuff of 50% less weapon range.
Artifacts
The artifact system in Blazing Beaks is an interesting twist on a classic play style. Essentially, every artifact you pick up applies a different debuff to your run. This can be anything from lowering your movement speed to spawning a ghost on every level that will kill you on contact.
Each artifact carries a “Greed Score” which will be notated at the top of your screen. When you enter a shop, you will encounter the blackbird. He will exchange all of your current artifacts and reward you with items, quantity and rarity scaled off of your current total greed score. This will effectively remove all your current debuffs and replace them with buffs.
This risk vs reward play style is incredibly fun, even if you find yourself compelled to pick up every artifact regardless of how it might compromise your run, like me!
You can read the rest of the review here.

This post has been rewarded by the Steem Community Curation Project. steemcurator02(#communitycuration02)