The Gaming Codex: Digital Rights Management (DRM)

in #gaming8 years ago (edited)

DRM (Digital Rights Management) , an acronym that is usually preceded by a four letter word beginning with F, and not ending in rench. What exactly is it, how can people learn to live with it, and why is someone really aroused by it is what we’ll learn in this edition of The Gaming Codex.

DRM, an acronym that is usually preceded by a four letter word beginning with F, and not ending in rench. What exactly is it, how can people learn to live with it, and why is someone really aroused by it is what we’ll learn in this edition of The Gaming Codex.

General
Digital rights management (DRM) is a set of access control technologies for restricting the use of proprietary hardware and copyrighted works. DRM technologies try to control the use, modification, and distribution of copyrighted works (such as software and multimedia content), as well as systems within devices that enforce these policies.

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Man, Denuvo eats babies, doesn’t it.

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A necessary evil. Did we say evil, we meant games as a service, which are not evil.

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Be nice if it worked for indie labels and Artists instead of just the major players.

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