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RE: 〔❖v0.54 Piece Blitz❖〕 [Round 5: Chain Leap]

in CEO Champion's Gate4 years ago

round 2 votes

gateofmadness 3|3|2 || 1

nice idea, but could abuse death effects of some minions. here's army idea: use 3 lifestone+++, teleport base form, use madness, use vampire+++ to kill and drain morale from useless lifestones. although i guess if this was scenario only, this wouldnt work.

polarizer 3|3|1 || 2

i feel like i got unusually confused by the description. maybe "with a move or attack ability" should be placed earlier like "if an opposing unit with a move or attack ability..." because i thought it would be strange for the magnetized unit to have the ability and then be attacked. cool idea.

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 4 years ago (edited)

I was trying to figure out the best way to (succinctly) write that the destination space for the unit moving next to the Magnetized unit must be capable of attacking in order for it to work -- so if a Dryad moves next to a Magnetized unit, for example, it will not take the Magnetized unit, because it is not capable of attacking. Likewise, a Warrior+++ moving to one of its Move-Only spaces next to the Magnetized unit also will not attack, even though it does have Move-or-Attack abilities.

I originally had it as an ability that could target allies or enemies, but then I thought that that might be too strong for defence.

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