Event (The trading outpost.) turn two

in #rpg8 years ago (edited)

@methus and the friendly archers kills the war chieftain.
rest of the enemy's ruining in the the gate. attacking the soldier front of the gate.
Helgrim the leader of the snake clan is blowing his war horn. and lond sound.
the forest is moving, its and ogre he big as the forest itself. he has big club
and bone necklace made from fallen enemy's. the Oger is moving slow he has two
of the soldier is following him. he is hitting the wall on the outpost. it creaked. dont now if it can take one more hit.

outpost2.jpg

the group after thorough planning goes up north and kills the archers
@ronaldoavelino and the soldier from the outpost has there Sneak attack left.
its three bows on the ground. (+4) 2 damage
@cyber.explorer
@creativetruth
@ecoinstant
@paradigm42
@ronaldoavelino
are plotting there next move.

@methus u can see the top of the Oger form the tower but its a small target u have -2 on hitting him.

@Blockurator is arrives late. he can hear screaming to northeast. and see smoke in the same area. its nobody around but he finds a hide chest plate and stone club and and axe for his worker. he sees foot steps going in the the forest to the north.

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kart3.jpg

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Rules and how to:
https://www.dropbox.com/s/mmxoddavkzxs05x/Rules%20%20%283%29.pdf?dl=0

you have some time to make your turn. then a will make a new post whit and update map and new turns.

Sneak attack base 3 +2 forest 1-5. miss on 6 if in the open standard 3 +10 on first attack

this time you will have 2 weapons. one range one melee. add your base + the value on the weapon on your roll.
items: (+2 iron helmet) (+3 studded hide chest plate) on the players ho got here on time :)
when u get a hit on you the armor remove the damage value of the attack when is gone u losing hit points
ale moral bonus +2 attack
(+5 iron javelin (100 feet range two squares ) need to recovered (3 damage)
new item Bow (+4) 2 damage
one damage wood,stone 2 damage, iron 3 damage
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@cyber.explorer base 7(+4 iron sword melee)(+5 iron javelin range two squares)
4 hit points (+5 armor) (+2 iron helmet) (+3 studded hide chest plate)
ale moral bonus +2 attack

color: bright blue
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@creativetruth base 7 (+4"Fang")(+5 iron javelin range two squares)
4 hit points (+5 armor) (+2 iron helmet) (+3 studded hide chest plate)
ale moral bonus +2 attack
big jake: base 5 (+4 hammer)
4 hit points (+3 armor) (+3 studded hide chest plate)
color:orange (big Jake big orange
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@ecoinstant base 7 (+3 stone club)(+5 iron javelin range two squares)
4 hit points (+6 armor) (+2 iron helmet) (+3 studded hide chest plate)
(+1 armor wood shield)
ale moral bonus +2 attack

color: yellow
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@paradigm42 base 7 (+3 wood spear)(+5 iron javelin range two squares)
4 hit points (+5 armor) (+2 iron helmet) (+3 studded hide chest plate)
ale moral bonus +2 attack

color:black
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@ronaldoavelino base 7 (+3 wood spear)(+5 iron javelin range two squares)
4 hit points (+5 armor) (+2 iron helmet) (+3 studded hide chest plate)
ale moral bonus +2 attack

color:Dark green
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@methus base 8 (+6 elven bow long range)
4 hit points (+6 armor) (+2 iron helmet) (+3 studded hide chest plate)
ale moral bonus +2 attack +1 attack/defense behind wood wall

color: blue
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@Blockurator base 5 (+3 stone club)
4 hit points +2 armor (hide chest plate)
one worker: base 3 (+3 stone axe)
4 hit points
color: purple

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friendly: base 5 (+4 weapons)
4 hit points +2 armor
color: green
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enemy's::
troopers base: 5 (+3 weapons)
4 hit points
color: red small
NEW unit
Ogre: base 6 (+6 battle club)
15 hit points
extremely slow
color: red

Helgrim the leader of the snake clan base 8 (? weapon)
4 hit points (?armor)
color: big red

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information comment i put it on top so we can find it.

next turn will come up tonight (am working late so not sure when)

its one enemy left at 1H he is in close combat whit. Big Jake lost 2 armor,
cyber.explorer and paradigm42. its 2 left the 6G one is wounded. the Oger has 11 hit points left.
@ronaldoavelino he has his snick attack left. same whit @blockurator has two turn left.

I join my fellow fighters in attacking the enemies in 1H. I look for an enemy that is not being attacked and throw my spear at his torso aiming to do as much damage as possible.
@rolld20

Shake shake shake, you roll the 20-sided die.

You rolled a 14.

I then melee attack the same enemy with my metal javelin aiming for the torso near where my spear hit, retrieving my spear at the same time.
@rolld20

Shake shake shake, you roll the 20-sided die.

You rolled a 8.

the spear miss but your javelin dont. the enemy to 1H north one has 3 damage.

Advancing through the forest, I position myself between my nearest foe to the north (location 1H), and take aim. I huck a javelin. With luck, it will knock him towards the flames. @rolld20

Shake shake shake, you roll the 20-sided die.

You rolled a 11.

Big Jake rushes in using brute force, swinging his big hammer like a wild man. @rolld20

"It's clobberin' time!"

Shake shake shake, you roll the 20-sided die.

You rolled a 10.

tag team..:) he is dead.
big jake is in melee range. on his last turn,

Jake takes another attack action to finish off any remaining foes in the area. @rolld20

I have another action too. This time I go melee. @rolld20

Shake shake shake, you roll the 20-sided die.

You rolled a 4.

Shake shake shake, you roll the 20-sided die.

You rolled a 9.

I am sorry, but I have no idea where I am or what I should do...@darklands said that I have a sneak attack but, as I don't know where I am, I will attack the opponent that is the nearest...

there is one enemy left in (1,h) that is already wounded. try to attack him (if you want to). and roll the six sided die.
~ ~ ~
From my hiding spot, I notice you standing around looking confused, and I call out to you for "HELP"!

Sneak attack the enemy in (1,h). @rollthedice

test: @ rollthedice

why didn't @ronaldoavelino die roll work?

Shake shake shake, you roll the 6-sided die.

You rolled a 5.

OOC: @ronaldoavelino maybe try again, but this time state which weapon you are using before @ rollthedice ?

I will try to put some holes in the ogre, and encourage the other Archer to do the same, assuming he has line of sight. @rolld20

Shake shake shake, you roll the 20-sided die.

You rolled a 13.

Shake shake shake, you roll the 20-sided die.

You rolled a 4.

Shake shake shake, you roll the 20-sided die.

You rolled a 4.

excellent shooting. two hits to the ogre he take 4 damage. 11 left

I will pick up a bow with my turn left over from last round ;p

I will store it on my back with the first turn this round. (if there are any quiver too)

I will move forward to the campfire group (1H), encouraging our party forward and with my last turn slam my held javelin into the closest red enemy!

@rolld20!

Shake shake shake, you roll the 20-sided die.

You rolled a 13.

you miss him by a hair straw. you have one turn left.

@rolld20 stabbing last enemy near camp fire!

Shake shake shake, you roll the 20-sided die.

You rolled a 4.

That's a hit! Woo hoo!

I put on the chest plate and pick up the stone club, give the axe to my worker. Then we move hastily but cautiously toward the screams in the northeast.

you moving fast and silens u can see the outpost in front of u. its a one dead enemy on the grund. and one bulding is on fire..in front of the gate at the out post u can see fighting. u are in open grund 7D but its a 1-3 on your snick attack . (read the drop box file how it work) after this moment u have 2 turns left.

enemy soldier attacking 6g am gruping them up 2 and 3 on the same attack. 2 soldier the left friend @rolld20

Shake shake shake, you roll the 20-sided die.

You rolled a 12.

Shake shake shake, you roll the 20-sided die.

You rolled a 16.

Shake shake shake, you roll the 20-sided die.

You rolled a 8.

hit. the one frendly soldier is dead Second
@rolld20

Shake shake shake, you roll the 20-sided die.

You rolled a 19.

the outpost soldier is follow he ses he running after paradigm42 try to not to bee seen @rollthedice

Shake shake shake, you roll the 6-sided die.

You rolled a 6.

but he is a bit drunk and hits a tree on the way out of the forest he screaming attacking the enemy 1h north one @rolld20

Shake shake shake, you roll the 20-sided die.

You rolled a 11.

its a hit the enemy take 2 damage and is dead. he turns around last attack in 1h
@rolld20

Shake shake shake, you roll the 20-sided die.

You rolled a 20.

miss. the archer in the tower 7G. can't see the oger he Aming on the enemys at the gate. @rolld20

Shake shake shake, you roll the 20-sided die.

You rolled a 4.

the enemy at 1h attacks big jake @rolld20

Shake shake shake, you roll the 20-sided die.

You rolled a 12.

Shake shake shake, you roll the 20-sided die.

You rolled a 5.

hit 2 damage, armor take 2 damage. last attack @rolld20

Shake shake shake, you roll the 20-sided die.

You rolled a 12.

Shake shake shake, you roll the 20-sided die.

You rolled a 10.

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