Dofus - Mastodon Cemetery - Basic tutorial.

in #gaming6 years ago

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The creators of Dofus with the aim of making Dofus more and more entertaining and interesting, constantly add new content and update the existing content, in that sense the new territories and creatures are things that are precisely dedicated to expand and improve. Personally, I think that the territory of Amakna is already very full of content, that is why the islands play a very important role in Dofus, because they arise with the idea of expanding the content without the need to collapse the territory of Amakna.


The cemetery of Mastodon is one of the most recent dungeons added to Dofus, it turns out to be part of the island Ohwymi, an island that was recently added to the territory of Dofus. It turns out that the island has an orientation towards a desert, more specifically to a desert full of mysteries and thieves. Although the dungeon is located on this island, it could be said that the thieves are not in this part of the island, in that sense inside the dungeon we will only find native creatures of the desert.


The dungeon is on the island of Ohwymi, more specifically in the territory of Dunes of Bones, exactly in position [19, -61]. To get to the island we will have to take a boat located in position [12, -6] in the port of Madrestram, after that we will only have to talk to the people of the city and tell them that we are only going for a walk, after that we will have access to the island and we can proceed to overcome the dungeon.


Monsters


The bestiary that is inside the dungeon is extremely oriented to the creatures of the desert, obviously not limited to those who are alone on land, some could also live inside the land, in that sense the hyenas, the scorpions and the rats of the desert are creatures that certainly can not be lost. Although the environment of the dungeon is basically the internal part of a dead beast, I must say that maybe the creatures hide there to keep themselves safe from the hunters.






The creatures in the combat turn out to be something tedious to defeat, because the terrestrial creatures have the ability to use that in their favor, in such sense that some are able to hide under the land and become completely invisible to our eyes, that complicates a lot find them and defeat them. In addition to that, they also have the ability to use the desert wind in their favor, being able to cause damage from both far and near, as well as being able to cause massive damage to several enemies.

As for the resistances, I must say that they are quite discreet, they do not have a resistance so strong that it prevents us from doing enough damage, in that sense the really difficult thing is to find them when they hide under the land. As for the head of the dungeon, the most complicated is the ability to attract, since it has the ability to make us move towards it every time we hit, which really turns out to be suicide, since the creature with its sting is able to do a lot of damage.


Achievements


From my point of view not all dofus dungeons offer good rewards for their achievements, in that sense I think that many times we will have to achieve achievements only to achieve achievement points, because if we want to have a strong monetary income in each dungeon it is not possible , we'll end up disappointed. Beyond that, there are some achievements that have difficulties in meeting them, while others can be extremely easy to overcome.

This is one of the dungeons whose achievements have great difficulty in fulfilling them, but their monetary rewards are not entirely pleasant, because the resources they give us in the dungeon are extremely cheap in the market since their use is not so frequent.






When we speak of clean hands, we talk about eliminating them without causing direct damage, which will make the elimination of creatures difficult, since they are quite elusive and most have the capacity to disappear and poison, in that sense it is necessary to overcome them quickly, so there is Be careful and kill them without direct damage, although it turns out to be very complicated.

In the Zombie achievement, the difficulty comes from the constant need to search and flee from the creatures, so with a single point of movement, it is very difficult for us to go after them, that is why I often recommend escaping as much as possible , because at some point in the fight they will have to come for us.


Rooms


R1

R2

R3

R4

R5

Exit


Conclusion


The low cost of the resources that are inside the dungeon may be due to the fact that it is a recently added dungeon that is visited frequently, which means that players get many resources and there are few buyers who want to buy them. In addition to that, there is easy access to the dungeon and nearby areas, which makes many players tend to level up in the area, which further increases the production of resources by reducing demand.

The Ohwymi has multiple missions and a good reward for fulfilling them, that is why one of the missions is to overcome the dungeon, for what we want or not, we will have to overcome the dungeon at some point if we are lovers of the missions. I do not do many missions in particular, as it turns out that most take too much time, but on this island there is an achievement that is fulfilled once we have completed all the missions of the island, as a reward we received a disguise of Ohwymi, which is very attractive and has an excellent market value.

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Mira cunaguaro yo no entiendo mucho de esta vaina de jueguitos y mariqueras yo juego es con billetes y wisky eso si es lo que me gusta para jugar. Pero toma un votico alli ps pa los frescos.

Grato tenerlo por aquí, general en jefe del narco tráfico en Venezuela.

Gracias por haber pasado a dejarme mi bono de semana santa, esa vaina me viene bien pá completar pál desayuno.

Toma otro pa que completes pa el pasaje de autobus aunque sea.

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